yay, it doesn’t mess up anymore I just noticed another glitch though, it’s not that bad though. I squished a spider and when I hit his body into the air it hit the shell that I had also hit up, and when the spider landed it was stunned again instead of falling through the level.
well it is good but when fancy pants walks through a door his hair disapeers also when you spring onto climbing rope and begins to swing for 2 sec. his hair is gone to oh and last thing when you kick the spider on a wall it goes flying through the it like a ghost ( im not sure if it isn’t a glitch) thats all for now fun to play though cant wait for it to come out
My god, man. Yes, the hair dissapears sometimes because I haven’t draw it yet! It says that in the comments for the demo, in the original post, and in response to the last time. If you want to help me out, I need you to read my posts on what already know about, the hair dissapearing being the absolute number 1 problem that I know about.
On a less aggravated note, yes, onve you kick spiders once they have been knocked out, they fall off the stage, passing through walls and the floor.
Snailshells will never kill spiders, if they’re dead, I suppose I should let them ignore the shell…
if you jump from the cannon and land on one fo the ropes( mostly when you land on the side) you shoot past the rope and start falling down with a swining animation. i think you just go to fast and you slip though the hittestbox. maybe something with the speed since it does go into swingmode(the movement of the character) so it does hit the box….
hmm well i don’t know enough about the code you have to point out what is wrong, so ill just stick to what happens in the game;).
Guys, read other bug reports and responses before you post one. If it looks like it hasn’t been mentioned then fine, but the spiders passing through walls thing, I’m pretty sure that issue was already addressed.
Oh yeah and hair thing = overdone
Hair disappearing = animation. It does not = issue with code = bug
also if a spider is walking through a shell and you squish them at the same time, the spider floats in the air and stays there with flopping legs. So far every time I have tested it, it has given same results.
Not much else to say that hasn’t been said better elsewhere.
I really started creating digital content once I got my first Mac, a now ancient PowerBook G4 (clocked slower than my current phone, imagine that). I first got into Flash games by creating stopmotion animation, and I got into that because I enjoyed video editing, thanks to in no small part by Apple’s focus on media creation with iLife and FireWire (an utter God-sent during the time of DV cameras).
So here’s to (as The Onion playfully puts it) the last American who knew what the heck he was doing.
Sorry for the utter lack of updates on World 3 (though that seems to be the norm nowadays, eh?), keep a heads up, though, Ill be posting some new footage sometime tonight or tomorrow
I’ve been adding all the engine refinements from ME2D back into FPA. Crazy how much better the game looks with character rotational smoothing. No more jitters, yay!
Fancy Pants Man now has 3 separate run cycles, want to add a whole bunch of different jumps too. I’m nuts. Got a lot of animating ahead of me. Good thing I love animating.
So when I’m not doing concept work for World 3, I’ve been playig Super Metroid. Never beat it before, so I figured I should buy it from the Wii VC and do just that. Amazing game. So, I’ve gotten a few emails and such asking about puzzle elements in FPA, nothing overpowering, but what would you guys think of some sort of level or character progression in World 3?
Hey guys, so I’m trying out a new sidebar thingy, something that would allow me to make smaller posts that don’t push down more important posts (like pictures of various pets on my shoulders).
What do you think of the idea? Is the site too thick now? Should I just sell my soul and finally get a twitter to place up here?
yay, it doesn’t mess up anymore
I just noticed another glitch though, it’s not that bad though. I squished a spider and when I hit his body into the air it hit the shell that I had also hit up, and when the spider landed it was stunned again instead of falling through the level.
well it is good but when fancy pants walks through a door his hair disapeers also when you spring onto climbing rope and begins to swing for 2 sec. his hair is gone to oh and last thing when you kick the spider on a wall it goes flying through the it like a ghost ( im not sure if it isn’t a glitch) thats all for now fun to play though cant wait for it to come out
My god, man. Yes, the hair dissapears sometimes because I haven’t draw it yet! It says that in the comments for the demo, in the original post, and in response to the last time. If you want to help me out, I need you to read my posts on what already know about, the hair dissapearing being the absolute number 1 problem that I know about.
On a less aggravated note, yes, onve you kick spiders once they have been knocked out, they fall off the stage, passing through walls and the floor.
Snailshells will never kill spiders, if they’re dead, I suppose I should let them ignore the shell…
ok here is wat i fund on the rope bug thing:
if you jump from the cannon and land on one fo the ropes( mostly when you land on the side) you shoot past the rope and start falling down with a swining animation. i think you just go to fast and you slip though the hittestbox. maybe something with the speed since it does go into swingmode(the movement of the character) so it does hit the box….
hmm well i don’t know enough about the code you have to point out what is wrong, so ill just stick to what happens in the game;).
another bug:
if you hit a spider at the exact moment it gets hit by the shell the spider turns flat and starts moving around normally again…
Guys, read other bug reports and responses before you post one. If it looks like it hasn’t been mentioned then fine, but the spiders passing through walls thing, I’m pretty sure that issue was already addressed.
Oh yeah and hair thing = overdone
Hair disappearing = animation. It does not = issue with code = bug
here is another bug
http://usera.imagecave.com/ryanrab1/Picture5.png
the spider got stuck and just kept on running in place; I couldn’t get hurt by it, and I couldn’t hurt it
have no idea how it happened; all I did was stomp it
anyway I got rid of the spider by hitting it with a snail shell
also if a spider is walking through a shell and you squish them at the same time, the spider floats in the air and stays there with flopping legs. So far every time I have tested it, it has given same results.
i dont know if this is a bug but the yellow climbing things dont work, you cant climb them.