Approximately 3 gajillion fixes in this one, so attack it and make sure I didn’t break anything else.
Off the top of my head:
- improved landing smoke and new cannon smoke animation (by James Kholamian)
- fixed that pause when you land while running
- fixed baddies rotating when coming into screen
- should have fixed baddies just floating in the air
- fixed where the stupid shell would skip forward while rolling off of something (you don’t know how much that bugged me…)
- tightened up normal wall jump
- that stupid teleporting thing should be FINALLY fixed
- LOTS more stuff










that would be cool. but that would mean he’d have to add another button to push…
You forgot to color the rope/ladder thing between the ‘inky’/slippery platform and the entrance to the bonus room!
Don’t forget to color it!
No More Heros looks absolutely insane, but you guys are a bit young for that one, eh? Heh.
The teleport glitch just took a new form.
I cannon’d myself slightly to the right, landed sliding on the level platform to the left of the hill, and teleported to the cliff.
Don’t know if this is supposed to happen, but when your snail shell hits a wall while kicking it up, you lose your combo.
Holy crap i dont know what happened!!!
http://i271.photobucket.com/albums/jj142/pizzaman500/NewBitmapImage.jpg
yes. that is an intentional thing. you press the SHIFT button. it shows the hit tests.
Wait i figured out how it happened you press shift
ohh
sorry
http://i271.photobucket.com/albums/jj142/pizzaman500/NewBitmapImage2.jpg
what about these things?
2nd one happened when a snail shell was on front of the door i i ran to go in the door.