[update: Everything done!]
World 2 update 1.5 is fast approaching. ’1.5′ sounds like a good version number to make substantial changes at, so I’m fixing a few problems that have popped up since the initial release, as well as spending time on a few little details that weren’t big enough to delay the game further. So basically, yes, I’m patching World 2 as if it were a retail game.
I’m posting the list because, well, if you can think of anything that you think deserves to be fixed, now’s your time to post it in the comments.
- Added a stopwatch, like World 1 on Kongregate.
- Best time displayed in trophy/colors room.
- Angry Rabbit won’t just jump over you now.
- 2 squiggles added to boss battle, getting them lets you take one more hit before dying. They’re the only squiggles that come back after you die.
-Screen blinking after loading improved… mostly…
- Added another sign about wall jumping to Level 4
- Exaggerated spiders crawling over you when you’re defeated.
- Player now needs to hold the direction away from the wall to let go a wall jump, so players switching directions with the jump won’t accidently cancel the wall jump.
- Fixed Geier’s name to match the rest in credits
- New inky walls transitional level
- New ‘ladder’ moving platforms transitional level
- fixed wall jump to ledge hang notches in the Level 5 wall that leads to the Afro Dojo
- FPM can plow through baddies now if he’s sliding or rolling fast enough (which would be faster than a run, so still no easy mass spider killing) (you guys wanted this one, no?)
- invincible for a few frames after sliding into something so if you hit two spiders that are taking up the same space, you won’t get hurt
- music on / off toggle saved after game is closed
Edit: stuff update!
- Finished Level 5 background (FINALLY, looks so much better now
)
- option to reset game data (I’ve promised a few people this, though I’m not sure how I should implement it, I guess I can break the rules for something as important as that and make it clickable…)
- update ‘matrix backflip’ head and hair
- update getting hurt clip
- and a bunch of other little stupid things that I can’t believe got through testing, ugh
- fixed spring/baddie jump hair
- cleaned up slopes transitional level
- cleaned up duck motion lines
- Level 4 background finished, background not empty anymore, woot.
I’m hoping I can get all of this finished tomorrow in the near future…










Maybe Brad should add a link in the game to the forums. For, you know, more publicity.
The small forum community pwnz though. =\
Hi guys. Just one question. Is the update released yet?
No. As you can tell by Brad’s sly:
Yep i missed it srry. just one thing Brad, i think you should add one more thing to world 3 which is…………….MULTIPLAYER!!! Really you can reject it before you even think about it 8belive me, i would do that) but i think you can try, can’t you? You could add a new fancy pants or a spider to run all through the level against fancy pants man. You could use the arrows for player 1and wasd for player 2. What do you think? It’s a crazy mad idea!
sorry about my bad (not so bad but quite bad) english and hope you accept (or rather try) my idea, my realy mad idea. THX
So when is this update coming….?
Already here!
fastest run thourth:107.00
that’s got to be awesome