If I had a dollar for every time I rewrote the snail’s bounce code…
Either way, I have a good feeling about this one, the actual bouncing should be much more accurate (the shell should act more realistically), and I think I finally got everything stable this time around (crosses fingers).
I was having some problems with the platforms, so if you guys could play around with those, hit them from weird angles, at the very corners, and play around with getting the snailshell into the hole in level 2 (this should have fixed any problems there also…), that would be a HUGE help. I’m really hoping to finally get this out there tomorrow…
(Oh, and just to make sure, the Best Time scores are saving properly, right?)
Ah, and one more thing you guys can tell me, are your save files carried over when I update?










I hadn’t, which is why it was- Wait, maybe that’s evidence that the save files DID carry over!