Monthly Archive for August, 2009

Okami!!

Ah, my true heart, the reason I play video games, the apple of my eye . . . no, not Brad, Okami!

Buy.This.Game.

okami-20060510020751338
Continue reading ‘Okami!!’

How I animate on a DS

Apparently this is how I animate on a DS. With a Cintiq pen and a miniature schnauzer perched on my shoulder.

img_0043

On a more serious note, anyone play NyxQuest on WiiWare? Very excellent game, multitasking with Wii pointer controls just feels so natural and awesome on a 2D platformer.

Comic-Con 09 photos

Here’s some pictures from Comic-Con ‘09!

click here to view the Flikr set

Lots of shots with some awesome guys from Newgrounds.com, including a few that I haven’t met in person before that I go way back with to my very beginning of my Flash tinkering days, way cool indeed.

World 3 test animation

I did these few clips to get an idea of the general quality of animation that I want to have as a baseline for World 3. The mayor’s limited animation cycles just won’t cut it this time around!

some animatings

So Flipnote Studio was just released on the DSi for download, and I like animating so I played around with it a bit:

Of course I go and find a bunch more options that would have helped out more after finishing the thing (a guide layer, particularly), but hey, it’s a fun little program, good for practice. I have to go upload all the pictures from Comic Con somewhere and I’ll make another post soon. Got some new test animation for World 3 that I’ll post after that, heh.

Okami . . .

So this isn’t technically a review, yet. I just finished Okami for the Wii.

Guys, I have never had a game make me feel this absolutely emotionally involved before.

I cried. The friggin game made me cry, it was that beautiful.

I don’t even know how I am going to go about writing this review, it will come soon. Tune in for it guys because I want this review to reflect exactly how I feel about this game.