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« How I animate on a DS
Quick posts »

quick test

Published on 08/25/2009 in quick. 19 Comments

quick test indeed

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19 Responses to “quick test”

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  • Wright Harry
    08/21/2010 at 4:49 AM

    quickest test

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  • AJ32
    07/27/2011 at 2:54 PM

    Quick comment!

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  • ICARAX
    07/27/2011 at 5:03 PM

    the quickest comment.

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  • Sausagefanclub
    07/27/2011 at 6:01 PM

    .

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  • Sausagefanclub
    07/27/2011 at 6:02 PM

    That was the quickest comment of all.

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    • AJ32
      09/06/2011 at 1:18 PM
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      • AJ32
        09/06/2011 at 1:19 PM

        That was the quickest one!

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        • Sausagefanclub
          03/10/2012 at 7:09 PM

          NO!!!

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  • AJ32
    03/11/2012 at 2:49 PM

    IT WAS THE QUICKEST ONE!! :o

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Sidebar Posts:

  • Thanks, Steve
    10/07/2011 | 8:39 PM

    Not much else to say that hasn’t been said better elsewhere.

    I really started creating digital content once I got my first Mac, a now ancient PowerBook G4 (clocked slower than my current phone, imagine that). I first got into Flash games by creating stopmotion animation, and I got into that because I enjoyed video editing, thanks to in no small part by Apple’s focus on media creation with iLife and FireWire (an utter God-sent during the time of DV cameras).

    So here’s to (as The Onion playfully puts it) the last American who knew what the heck he was doing.

    Read more »

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  • Have I ever told you how much I love…
    05/30/2010 | 12:53 AM

    l_2048_1536_D487507E-1A4A-4821-BE46-E4C6B6A1DF3D.jpeg

    …Windows. And Flash?

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  • iPad
    04/03/2010 | 10:53 PM

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    The iPad is epic win. Maybe I’ll finally answer my massive backlog of emails (sorry everyone who’s emailed me recently!).

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  • Flash 10.1
    02/16/2010 | 3:36 PM

    Screen shot 2010-02-16 at 12.57.52 AM

    Need some feedback, guys! No, not about the pirate!

    Read more »

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  • En-garde!
    01/22/2010 | 6:52 PM

    en-garde!

    Don’t try this at home!

    (Oh and click the pic for a larger version)

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  • Heads Up
    11/07/2009 | 9:25 PM

    Screen shot 2009-11-08 at 2.45.55 PM

    Sorry for the utter lack of updates on World 3 (though that seems to be the norm nowadays, eh?), keep a heads up, though, Ill be posting some new footage sometime tonight or tomorrow :D

    Good stuff, I promise.

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  • yay animating
    09/11/2009 | 4:12 PM

    Flash PlayerScreenSnapz006

    I’ve been adding all the engine refinements from ME2D back into FPA. Crazy how much better the game looks with character rotational smoothing. No more jitters, yay!

    Fancy Pants Man now has 3 separate run cycles, want to add a whole bunch of different jumps too. I’m nuts. Got a lot of animating ahead of me. Good thing I love animating.

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  • Hi, I’m a mac… USER.
    08/30/2009 | 6:05 PM

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    Here’s something that bugs me to no end. I am not Justin Long, you are not John Hodgeman.

    Apple uses actors to represent their products, Mircrosoft defines their users by what products they buy. Huge difference there.

    - Brad

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  • Fancy Metroid
    08/27/2009 | 3:01 AM

    p_259_176_4F62C4BC-629F-4D9D-92C9-5F69C40E34B3.jpeg

    So when I’m not doing concept work for World 3, I’ve been playig Super Metroid. Never beat it before, so I figured I should buy it from the Wii VC and do just that. Amazing game. So, I’ve gotten a few emails and such asking about puzzle elements in FPA, nothing overpowering, but what would you guys think of some sort of level or character progression in World 3?

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  • Quick posts
    08/25/2009 | 7:11 PM

    Picture 50

    Hey guys, so I’m trying out a new sidebar thingy, something that would allow me to make smaller posts that don’t push down more important posts (like pictures of various pets on my shoulders).

    What do you think of the idea? Is the site too thick now? Should I just sell my soul and finally get a twitter to place up here?

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