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- Thanks, Steve
10/07/2011 | 8:39 PMNot much else to say that hasn’t been said better elsewhere.
I really started creating digital content once I got my first Mac, a now ancient PowerBook G4 (clocked slower than my current phone, imagine that). I first got into Flash games by creating stopmotion animation, and I got into that because I enjoyed video editing, thanks to in no small part by Apple’s focus on media creation with iLife and FireWire (an utter God-sent during the time of DV cameras).
So here’s to (as The Onion playfully puts it) the last American who knew what the heck he was doing.
- Have I ever told you how much I love…
05/30/2010 | 12:53 AM…Windows. And Flash?
- iPad
04/03/2010 | 10:53 PM
The iPad is epic win. Maybe I’ll finally answer my massive backlog of emails (sorry everyone who’s emailed me recently!).
- Flash 10.1
02/16/2010 | 3:36 PM
Need some feedback, guys! No, not about the pirate!
Read more »
- En-garde!
01/22/2010 | 6:52 PMDon’t try this at home!
(Oh and click the pic for a larger version)
- Heads Up
11/07/2009 | 9:25 PMSorry for the utter lack of updates on World 3 (though that seems to be the norm nowadays, eh?), keep a heads up, though, Ill be posting some new footage sometime tonight or tomorrow
Good stuff, I promise.
- yay animating
09/11/2009 | 4:12 PM
I’ve been adding all the engine refinements from ME2D back into FPA. Crazy how much better the game looks with character rotational smoothing. No more jitters, yay!
Fancy Pants Man now has 3 separate run cycles, want to add a whole bunch of different jumps too. I’m nuts. Got a lot of animating ahead of me. Good thing I love animating.
- Hi, I’m a mac… USER.
08/30/2009 | 6:05 PM
Here’s something that bugs me to no end. I am not Justin Long, you are not John Hodgeman.
Apple uses actors to represent their products, Mircrosoft defines their users by what products they buy. Huge difference there.
- Brad
- Fancy Metroid
08/27/2009 | 3:01 AM
So when I’m not doing concept work for World 3, I’ve been playig Super Metroid. Never beat it before, so I figured I should buy it from the Wii VC and do just that. Amazing game. So, I’ve gotten a few emails and such asking about puzzle elements in FPA, nothing overpowering, but what would you guys think of some sort of level or character progression in World 3?
- Quick posts
08/25/2009 | 7:11 PM
Hey guys, so I’m trying out a new sidebar thingy, something that would allow me to make smaller posts that don’t push down more important posts (like pictures of various pets on my shoulders).
What do you think of the idea? Is the site too thick now? Should I just sell my soul and finally get a twitter to place up here?
Archive for Sidebar Posts: »



@fancy pants fiend: Yelling at Brad to put up a Prog Rep doesn’t make it or World 3 come out faster, or any type of demo/beta. Maybe shut up and let him work at his own pace? A thought out game is better than a rushed game, yeah? Brad only puts the videos up to show his progress on world 3. But considering his weekend and all that was going on and plus most of what he’s been doing (code?) he can’t really show off… he has said this before. Relax and let the man work, geez.
If i’m wrong correct me.
He’s been doing heck of a lot of code. So it’s hard for him to show progress when it’s just code :-/ So he’s multitasking quite a bit. He’s also a bit of a perfectionist (understatement of the year) when it comes to what he puts out. Apparently there is a line of code that won’t cooperate or something so he’s not very happy right now :-/
He’s trying to finish up something now but it takes a while to render and all that blah but something should go up tonight.
@JM mother nature is not very happy right now apparently
We had to drive home in hurricane like rain, obnoxious.
@FPF No beta, sry, no beta for long time.
so, has the rain let up any?
Apparently there is a line of code that won’t cooperate or something
I love it when normal people talk about programming…
I think that either means that a line or two of code is interfering with the working of another, or one section isn’t just working…
@wallross Those are brad’s exact words, not mine. He says it all the time
So it does come from someone who codes *shakes finger*
It could also mean that Adobe is a piece of [sensored].
Coding for people not coding. Fun, but crazy.
Encoding, will be uploading soon. Maybe if you guys behave this week the next one will actually be on time
i think the black outline looks better because it makes the level look “sturdier” if and i think the levels need to be strong looking with such loose actions, if that makes any sense.
Like the game so far. Looks like you got a bit of the layered forest sticking out so you can see where it ends. (not that I know anything about how flash works). But I can’t wait to play world 3. Been a big fan since world 1.