Final (mostly) Ninjas and Frogs! Hope everyone’s enjoyed seeing the different stages in a baddie’s life.
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- Thanks, Steve
10/07/2011 | 8:39 PMNot much else to say that hasn’t been said better elsewhere.
I really started creating digital content once I got my first Mac, a now ancient PowerBook G4 (clocked slower than my current phone, imagine that). I first got into Flash games by creating stopmotion animation, and I got into that because I enjoyed video editing, thanks to in no small part by Apple’s focus on media creation with iLife and FireWire (an utter God-sent during the time of DV cameras).
So here’s to (as The Onion playfully puts it) the last American who knew what the heck he was doing.
- Have I ever told you how much I love…
05/30/2010 | 12:53 AM…Windows. And Flash?
- iPad
04/03/2010 | 10:53 PM
The iPad is epic win. Maybe I’ll finally answer my massive backlog of emails (sorry everyone who’s emailed me recently!).
- Flash 10.1
02/16/2010 | 3:36 PM
Need some feedback, guys! No, not about the pirate!
Read more »
- En-garde!
01/22/2010 | 6:52 PMDon’t try this at home!
(Oh and click the pic for a larger version)
- Heads Up
11/07/2009 | 9:25 PMSorry for the utter lack of updates on World 3 (though that seems to be the norm nowadays, eh?), keep a heads up, though, Ill be posting some new footage sometime tonight or tomorrow
Good stuff, I promise.
- yay animating
09/11/2009 | 4:12 PM
I’ve been adding all the engine refinements from ME2D back into FPA. Crazy how much better the game looks with character rotational smoothing. No more jitters, yay!
Fancy Pants Man now has 3 separate run cycles, want to add a whole bunch of different jumps too. I’m nuts. Got a lot of animating ahead of me. Good thing I love animating.
- Hi, I’m a mac… USER.
08/30/2009 | 6:05 PM
Here’s something that bugs me to no end. I am not Justin Long, you are not John Hodgeman.
Apple uses actors to represent their products, Mircrosoft defines their users by what products they buy. Huge difference there.
- Brad
- Fancy Metroid
08/27/2009 | 3:01 AM
So when I’m not doing concept work for World 3, I’ve been playig Super Metroid. Never beat it before, so I figured I should buy it from the Wii VC and do just that. Amazing game. So, I’ve gotten a few emails and such asking about puzzle elements in FPA, nothing overpowering, but what would you guys think of some sort of level or character progression in World 3?
- Quick posts
08/25/2009 | 7:11 PM
Hey guys, so I’m trying out a new sidebar thingy, something that would allow me to make smaller posts that don’t push down more important posts (like pictures of various pets on my shoulders).
What do you think of the idea? Is the site too thick now? Should I just sell my soul and finally get a twitter to place up here?
Archive for Sidebar Posts: »



I accidentally posted a comment while typing it in. Not good at using iPhones :[
IPhone won’t let me edit comments (that’s why this isn’t on the prev comment) like the suggestions for world 3 tho?
i’ve always been wondering, at 3:53 what is the straight white line in the air?
yeah, it’s that second light (in the front) shining down from the trees. is it a glitch or something? it also happens with the other 2 after it.
cutie pants??????? now that everyone has seen ninjas we want CUTIE PANTS!!! and her cat
@Ryan: Right, it’s a graphical glitch. I turn my levels into a tile set of bitmaps, but sometimes there’s seams between the bitmaps when the levels are scaling. I added an extra pixel to each bitmap to fix that, but now if there’s transparency, you can see those pixels overlapping. Not sure if there’s a good fix for everything, but I’ll have to consider if seams every now and then are better than a permanent line….
@Aubrey: Heh, got a few things I need to work on first, but I’ll get back to her eventually…
@ Brad: You must make a multiplayer like Exit Path in W3!
Hey guys, just here to check in. I love it how each baddie gets its own fly-back animation now, because before the mouse and spider were the same. Actually, I dont mind a little difficulty, because the past games have been too easy. Nice job Brad!
Hmm… where is report 21?
Coming tonight. Gonna be pretty simple, redid a few old FPM animations, think they look pretty good, though.
Fridays are the best….. well, once the video comes.