[Edit: Looks like some things in the first upload was a bad export, and with a few other problems. Should be fixed now!]
All those bug fixes, Time Trial’s been in there, but I figured I’d mention it in a post.
And, that door should be working now. Added some doodles to show kinda where you need to go, but the level’s supposed to be very very difficult to complete, let me know if it’s clear enough, or if you think it’s unbeatable, heh.
Also, been doing some more work on the combat, lots of tweaking to little things like how baddies act when they’re flying in the air, how far you hit them, all that, so have a few rounds in the Baddie Arena if you want to give some feedback on how that all feels.
I’ve done a bit of polishing on the swimming, too, so if you want to have a go at breaking that also, be my guest
Next up: Challenge level! I thought it would be a good time to make a super awesome Snailshell Golf dedicated level for World 3. Whatcha think?










Brad you havent recieved this question in some time.
HOW LONG MORE WILL WORLD 3 BE DELAYED?!?! lolz what i mean is when do you expect it to come out.
Indeed I am, but I only do that if you wish to (which you can easily do yourself in the my account area, but I also delete trolls. If they seriously troll.
Did my picture change work?
YES IT DID WAHAAAOOO!!
Extra lvl is hard for not advanced players(I did it 2 times and I lost 6 lifes)And can you add some new pants at sneak peek pls?
The pinball room is the new Canopy Forest challenge?
Because of that squirrel and the balloons!
Dangit, looks like some code is getting crossed up with the two builds, going to have to sort that out…
I finished extra lvl 14 times with losing 7 lifes!
no one cares if you are good or not. if you stated that once, fine, not more. Just sayin.
Hey, just thought I would mention that the standing slope glitch is still there. Replay: http://www.mediafire.com/?8f36p8aur3h68iu
What is it, exactly? Everything seems to be working fine for me…
Hmm, that’s odd. The replay is messing up at the beginning now. Well, here is an updated one that I think works correctly: http://www.mediafire.com/?5vr0nidotil10oe
The glitch is that after sliding down a wall onto a slope, the game thinks you are standing on a flat ledge. You can stand there and hit down to hang on the edge of the invisible ledge as well. That is what the replay was supposed to show.
Ah, dangit, thought that was fixed by now.
Gonna have to look at that later, thanks.