Category: quick

Happy New Year!!

We’re here, we’re alive!

Sorry for the absence, we’ve been scrambling quite a bit this past month. We had some small setbacks so we weren’t able to get W4 out this year. 🙁

Right now we are planning on an early 2017 release. We haven’t had too much to show off just because a lot of what Brad is working on is spoiler-filled. He’s also been working with artists and on the music (which is amazing), but it’s also something that needs to be ironed out before we post anything.

It’s probably important to mention that this will actually be a substantial sized game. Brad has tackled a lot of this by himself and it’s much larger than any of the other games he’s released (larger than all FPA games put together). There is a LOT going into this game and as much as we would have loved to get it out in 2016 we didn’t want to rush release and deliver an incomplete game. Nothing worse then releasing a game and saying “wait for the update THEN it will be REALLY good, promise!”.

Brad said he’s going to be around on here so if you have anything you want to ask/say to him leave it in the comments!

Comments Happy New Year!!

Thanks, Steve

Not much else to say that hasn’t been said better elsewhere.

I really started creating digital content once I got my first Mac, a now ancient PowerBook G4 (clocked slower than my current phone, imagine that). I first got into Flash games by creating stopmotion animation, and I got into that because I enjoyed video editing, thanks to in no small part by Apple’s focus on media creation with iLife and FireWire (an utter God-sent during the time of DV cameras).

So here’s to (as The Onion playfully puts it) the last American who knew what the heck he was doing.

Continue Thanks, Steve

Comments Thanks, Steve

Heads Up

Screen shot 2009-11-08 at 2.45.55 PM

Sorry for the utter lack of updates on World 3 (though that seems to be the norm nowadays, eh?), keep a heads up, though, Ill be posting some new footage sometime tonight or tomorrow 😀

Good stuff, I promise.

Comments Heads Up

yay animating

Flash PlayerScreenSnapz006

I’ve been adding all the engine refinements from ME2D back into FPA. Crazy how much better the game looks with character rotational smoothing. No more jitters, yay!

Fancy Pants Man now has 3 separate run cycles, want to add a whole bunch of different jumps too. I’m nuts. Got a lot of animating ahead of me. Good thing I love animating.

Comments yay animating

Fancy Metroid

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So when I’m not doing concept work for World 3, I’ve been playig Super Metroid. Never beat it before, so I figured I should buy it from the Wii VC and do just that. Amazing game. So, I’ve gotten a few emails and such asking about puzzle elements in FPA, nothing overpowering, but what would you guys think of some sort of level or character progression in World 3?

Comments Fancy Metroid

Quick posts

Picture 50

Hey guys, so I’m trying out a new sidebar thingy, something that would allow me to make smaller posts that don’t push down more important posts (like pictures of various pets on my shoulders).

What do you think of the idea? Is the site too thick now? Should I just sell my soul and finally get a twitter to place up here?

Comments Quick posts