Nintendo R&D

This hit me during Shigeru Miyamoto (you know, Mario’s dad)’s roundtable that just ended, and I figured this needed a separate post, so be sure to still check out the next post for the rest of my super important opinions, heh.

Here’s the quote from IGN:

Q: Microsoft and Sony showed their motion controls. I would like to hear Mr. Miyamoto’s feedback.

A: Miyamoto says for Nintendo the strategy is to do development and get the hardware ready and have software ready and then make the announcements. Until this new technology reaches that level, it’s really impossible to make any judgement on it. “Of course, we’re working at R&D at Nintendo. The things that we’ve seen here are things we’ve seen before,” he says. He is in favor of motion controls and anything that gets players moving.

Think about that one for a moment. What would happen if Nintendo came out and showed off all of the new hardware that they have in R&D right now that’s just as unfinished as Microsoft’s and Sony’s motion controllers? They would be showing off TONS of stuff that might never make it to the market.

Thing is, Microsoft and Sony KNOW that they need to have motion controls hit the market, even though they’re still working with very early prototypes right now. Because of Nintendo and the Wii. Hmmm…

Btw, new Wii Zelda just confirmed as continuing the Twilight Princess art style (and maybe being WM+ exclusive) :D Sadly, that’s about all the new info that’s out there right now…

Nintendo’s Conference

Welp, another press conference and you know what that means: everyone start predicting what Nintendo will be showing next E3!

Okay, not really. But yeah, the conference was pretty boring. No Pikmin (yet?), no Zelda (except for Spirit Tracks, which does look hella fun), Wii Fit 2, Nintendo Heart Rate Monitor or something like that, and yay expanded audiences.

Here’s the thing, though, as my cousin pointed out, Nintendo doesn’t really show much in the way of 3rd party software at E3, so a ton of 3rd party stuff was announced, bragged about, and otherwise showed off yesterday or pretty recently. I was feeling pretty bummed after the conference, until I looked at the Wii videos section on IGN. WOW.

I’m going to have to break this post up cause this might get long…
Continue reading ‘Nintendo’s Conference’

The Future of Gaming!

Behold:

Even better:

In all seriousness, though, to actually compare this ‘Natal’ this to Wii Motion Plus, well, when I play games like Gears of War and Halo, I’m always thinking how much better they would be with Wii pointer controls, or how much better GTA4 minigames would be with Wii controls.

Could this thing even control an FPS or a precise minigame?

So I guess that right now I’m playing 360 pre-natal? Yeck.

And if anyone actually cares to see how it really looks (but what’s the fun in that?):

Moar GIFs! Full body waggle!
spazzle

Okay okay, I promise that I’ll rag on Nintendo tomorrow if they unveil stupid things also. That would make me unbiased, right?

E3 predictions ’09

Would be amazing if I could say that I’ll be at E3 this year showing off World 3 or something cool like that, but alas, I’m just on the consumer side of the news barrage once again.

Anyways, looks like most of the 3rd party info has been spilling out over the last few days, especially for 3rd party Wii games, since no news is going to stand a chance amidst whatever Nintendo finally decides to unveil.

Any guesses on what we’ll be seeing? Sounds like a new Zelda and / or Mario title is almost a given, same with more info on Wii Sports Resort, and something called Wii Fit Plus (maybe it’ll come with sunlight and fresh air this time around? lawlz I kid I kid).

As for the less whispered about stuff, I’m still calling (begging for?) a new Star Fox game this year. Would be nice if we saw whatever Retro Studios was working on, maybe even see a New(er) Super Mario Bros. on DS? Pikmin 3? Though that one’s probably most likely…

Either way, looks like we’ll be getting a much better ‘real gamer’ focused E3 from Nintendo this year. At least we better, after how badly Nintendo messed up last year. Heck, they even issued an official apology for their show!

Showing off FPA at E3… *daydreams*

Game Mechanics

[quick edit, looks like the subscribe to posts page is working now, the plugin got updated, I think all new peoples are going to be automatically subscribed, if anyone has a problem with that, let me know, everyone else, click the new page tab at the top right there, you can select which categories you want notifications for]

Yo yo yo, just thought I’d do a quick post (okay, well, not as quick as that Sonic one, but also far less depressing!).

Getting back into the swing of working on FPA again, I’ve begun thinking about game mechanics, and analyzing games that I’m playing even more so than usual.

So I’d like to know, what’s your favorite game mechanics? This post got quite a bit longer than I thought it would, so click below for my answer, and some musings on saving in games and game difficulty…

Continue reading ‘Game Mechanics’

E3 ’08 aftermath

Lemme start off by apologizing to anyone who’s just came to my site to read about FPA. There’s plenty of links to FPA related content on the right… The rest of this is for those gamers out there who like to keep their eye on the industry. Really, first and foremost I’m a gamer, and I believe that the most important part of creating video games is having a love and understanding of the medium. So, I figure that posting as a gamer is just as relative to my blog as posting as a developer.

Anyways, about E3 ’08. Pretty disappointing eh? No matter what I tell myself, I still, I suppose by some terrible habit, act like E3 is still what it used to be. If you’re a serious gamer who likes to keep his eye on the gaming pipeline, E3 could be a lot like Christmas morning. In reality, it’s now about nothing more than talking numbers and bullet points for the shareholders and mainstream news outlets.

That’s really the truth of it. My inner gamer wants to claim how full of fail all 3 press conferences were, but come on, E3 isn’t what it used to be. Nintendo announced their next big thing, and if you haven’t heard about MotionPlus, I’d look into it, because it’s awesome. Aside from that, they’re being Nintendo and not announcing games until a month or two before they ship, just like Apple does.

Technically, I am part if the gaming industry, but being on this side of the fence is still pretty new to me, so I still geek out about game announcements just like I used to, so that’s why I’m even writing about it in the first place, haha. I still tend to root for Nintendo, but I have to remember that E3 in no way represents their full target audience. The E3 PRESS CONFERENCE is for the casuals, sneaky behind the scenes interviews done by gaming sites are for us ‘core gamers.’

Besides, Nintendo works on a little bit of math that goes something like this:

Casual games = $$$
$$$ = Zelda, Metroid, Mario, etc.

So as far as I’m concerned, Nintendo can make and sell as much casual software as it wants. Besides, that leaves a big empty space for other developers to fill.

Yeah… don’t really know why I choose this post to actually put that disclaimer up on… guess it finally just hit me how many people come to this site every day, and that this really is my site as well as just a blog…

E3 ’08

I tend to get far more excited about e3 (the big show where Microsoft, Sony, and Nintendo all show off and announce new stuff), and no, I have nothing to show off for e3 as a developer, but as a gamer, I still can’t wait to see what Nintendo’s got up their sleeves. For those of you not scouring the internet for late breaking new, Microsoft just announced Miis for 360, to satisfy the legions of hardcore Gears of War players who complain that there is not enough of ‘teh kiddie’ on their console. Before Microsoft’s conference, Nintendo announced a new add-on to the Wii remote that allows the console to know exactly where the remote is being held, probably in case Microsoft announces a Wii-like controller (yet that was the only thing they didn’t copy…). And no, that’s not what the controller was supposed to be able to do in the first place, absolute positioning and reading tilt are two completely different things.

So yeah, Nintendo’s conference is usually the one that I look forward to most (as long as they’re not just announcing 4 player Pac-Man, that is…). I’m predicting WiiSports 2 bundled with the new MotionPlus peripheral, and there’s been rumblings of announcements of Animal Crossing Wii (it’s about time, I’d say) and Punch Out! Wii (and if that’s true, I’m positive it’ll use the TrueMotion add-on). Pikmin 3 is practically guaranteed, as is Nintendo showing at least something about a new Kid Icarus.

Might happen: TrueMotion bundled with WiiSports 2 for a good price (30 altogether? 40 at the most…), news that Nintendo actually cares about The Conduit (and a big thanks to High Voltage Software for that one), Animal Crossing Wii having some sort of ‘adventure’ single player game mode, and at least one other big ‘core’ game announcement.

Probably won’t happen but I wished it would: New awesome Star Fox game that’s a true sequel to Star Fox 64, new Zelda title that’s built from the ground up for Wii using TrueMotion, firmware update for USB MASS STORAGE SUPPORT AKA HARD DRIVES OR FLASH DRIVES for Wii downloads, a new Retro game (the guys who did the Metroid Prime trilogy), Disaster: Day of Crisis playable and almost finished, and finally: Red Steel 2 being shown off and looking as good as the first one almost was (I liked the first one a lot, the control was just terrible).

(and while I’m at it, New Super Mario Bros. 2 would rock)

So, what you guys looking forward to? Any predictions?

Update, other stuff

Update

Nope… update’s not ready yet, sorry…

Basically, the deal with the update is, I’m both lazy and extremely picky about my games, I’m sure you all know that by now… So it should be no surprise that I keep finding new things that I want to fix in World 2. I think I have it locked down now, so there’s really not that much more to do… you guys should be glad, though. If it was merely a bunch of bug fixes, you wouldn’t really have much of a reason to replay it. The biggest addition is the 2 more transitional levels, added after Level 3 and Level 4. I’m trying to be creative with these two, since they’re so small, I figure more thought should go into them, right? Nothing mind-blowingly amazing or anything, of course, but new content is new content, right?

There’s a few additions to the backgrounds, in Level 5 and Level 4 mostly, that I’d say are worth checking out. And don’t forget the timer… oh, and what some people would probably consider the best additions, if you hold a button while at the title menu or dialogue, it’ll speed them up. Definitely a plus if you play the game more than once.

Hopefully around the time the update gets out, I’ll have some fancy standalone players for the game, too, I’ve gotten a few requests for those…

Forum

The new forum’s been great, too, so here’s a big thanks to everyone posting and being generally awesome in the forum, and to Fairly who’s taking care of most of the admin functions there. We’re getting 108.765 average posts per day, and 5.529 average topics per day, in 2 weeks. Sounds pretty good to me.

Ah, that reminds me, I still gotta add the Forum door to the banner… but first I have to finish this update, argh.

Check out the topic rofl lmao: currently covered in cats and captions, and I approve. I want to start linking to more topics in the future, but I really haven’t had time to lurk around in my own forum lately…

I’d like to do more topics like this in the future, and build up some sort of collection of tips and how-to’s for making Flash games…

And finally, games I’m currently playing, since it would be too long to post that here…

On a completely unrelated note

You know what I hate? Those hand driers with the sensor on the front with small text that says ‘sanitary touchless’ or something like that. I mean, not once have I not rubbed my hands all over the thing looking for a sensor or button before I actually notice the small sensor in front. And gamers / developers who think online gaming is a replacement for multiplayer gaming in person, I REALLY hate that…