Borne Games mini release, created by my cousin, Matt Borne, inspired by Wii Play: Tanks. You can contact by email from the game, or by posting below.
Kongregate version is live (if posting awesome scores to Kongregate is your thing).
Gonna be heading up to GDC in San Francisco soon. Don’t know if that means I’ll be posting more or less for the week, heh. I’ll try and keep you guys updated if anything interesting happens. If anyone here is awesome and going to be there, let me know!
Long line to get in to Comic Con is LONG.
This hit me during Shigeru Miyamoto (you know, Mario’s dad)’s roundtable that just ended, and I figured this needed a separate post, so be sure to still check out the next post for the rest of my super important opinions, heh.
Here’s the quote from IGN:
Q: Microsoft and Sony showed their motion controls. I would like to hear Mr. Miyamoto’s feedback.
A: Miyamoto says for Nintendo the strategy is to do development and get the hardware ready and have software ready and then make the announcements. Until this new technology reaches that level, it’s really impossible to make any judgement on it. “Of course, we’re working at R&D at Nintendo. The things that we’ve seen here are things we’ve seen before,” he says. He is in favor of motion controls and anything that gets players moving.
Think about that one for a moment. What would happen if Nintendo came out and showed off all of the new hardware that they have in R&D right now that’s just as unfinished as Microsoft’s and Sony’s motion controllers? They would be showing off TONS of stuff that might never make it to the market.
Thing is, Microsoft and Sony KNOW that they need to have motion controls hit the market, even though they’re still working with very early prototypes right now. Because of Nintendo and the Wii. Hmmm…
Btw, new Wii Zelda just confirmed as continuing the Twilight Princess art style (and maybe being WM+ exclusive) Sadly, that’s about all the new info that’s out there right now…
Welp, another press conference and you know what that means: everyone start predicting what Nintendo will be showing next E3!
Okay, not really. But yeah, the conference was pretty boring. No Pikmin (yet?), no Zelda (except for Spirit Tracks, which does look hella fun), Wii Fit 2, Nintendo Heart Rate Monitor or something like that, and yay expanded audiences.
Here’s the thing, though, as my cousin pointed out, Nintendo doesn’t really show much in the way of 3rd party software at E3, so a ton of 3rd party stuff was announced, bragged about, and otherwise showed off yesterday or pretty recently. I was feeling pretty bummed after the conference, until I looked at the Wii videos section on IGN. WOW.
I’m going to have to break this post up cause this might get long…
Continue reading ‘Nintendo’s Conference’
In all seriousness, though, to actually compare this ‘Natal’ this to Wii Motion Plus, well, when I play games like Gears of War and Halo, I’m always thinking how much better they would be with Wii pointer controls, or how much better GTA4 minigames would be with Wii controls.
Could this thing even control an FPS or a precise minigame?
So I guess that right now I’m playing 360 pre-natal? Yeck.
And if anyone actually cares to see how it really looks (but what’s the fun in that?):
Moar GIFs! Full body waggle!
Okay okay, I promise that I’ll rag on Nintendo tomorrow if they unveil stupid things also. That would make me unbiased, right?
Would be amazing if I could say that I’ll be at E3 this year showing off World 3 or something cool like that, but alas, I’m just on the consumer side of the news barrage once again.
Anyways, looks like most of the 3rd party info has been spilling out over the last few days, especially for 3rd party Wii games, since no news is going to stand a chance amidst whatever Nintendo finally decides to unveil.
Any guesses on what we’ll be seeing? Sounds like a new Zelda and / or Mario title is almost a given, same with more info on Wii Sports Resort, and something called Wii Fit Plus (maybe it’ll come with sunlight and fresh air this time around? lawlz I kid I kid).
As for the less whispered about stuff, I’m still calling (begging for?) a new Star Fox game this year. Would be nice if we saw whatever Retro Studios was working on, maybe even see a New(er) Super Mario Bros. on DS? Pikmin 3? Though that one’s probably most likely…
Either way, looks like we’ll be getting a much better ‘real gamer’ focused E3 from Nintendo this year. At least we better, after how badly Nintendo messed up last year. Heck, they even issued an official apology for their show!
Showing off FPA at E3… *daydreams*
[quick edit, looks like the subscribe to posts page is working now, the plugin got updated, I think all new peoples are going to be automatically subscribed, if anyone has a problem with that, let me know, everyone else, click the new page tab at the top right there, you can select which categories you want notifications for]
Yo yo yo, just thought I’d do a quick post (okay, well, not as quick as that Sonic one, but also far less depressing!).
Getting back into the swing of working on FPA again, I’ve begun thinking about game mechanics, and analyzing games that I’m playing even more so than usual.
So I’d like to know, what’s your favorite game mechanics? This post got quite a bit longer than I thought it would, so click below for my answer, and some musings on saving in games and game difficulty…
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