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		<title>Borne Games Forum &#187; Forum: Brad Borne, Makes games - Recent Topics</title>
		<link>http://www.bornegames.com/forum/forum/brad-borne-makes-games</link>
		<description>Borne Games Forum &#187; Forum: Brad Borne, Makes games - Recent Topics</description>
		<language>en-US</language>
		<pubDate>Thu, 09 Feb 2012 00:19:35 +0000</pubDate>
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		<item>
			<title>Captain Beefcake on "Fancy Pants for iPod!"</title>
			<link>http://www.bornegames.com/forum/topic/fancy-pants-for-ipod#post-18429</link>
			<pubDate>Sat, 04 Apr 2009 21:33:09 +0000</pubDate>
			<dc:creator>Captain Beefcake</dc:creator>
			<guid isPermaLink="false">18429@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>This will probably be ignored because of what a stupid idea it is, but it would be awesome if fancy pants came out for ipod. If it's possible imagine world 3 for the iPod Touch! The controls could work with tilt for movement and tapping the screen to jump. I know nothing about code, programming or anything that involves numbers so I have no idea how easy or hard this might be, that being said though, a fancy pants app would make me so happy. </p>
<p>tell me what you think, or just tell me that I'm stupid<br />
I don't care</p>
<p>BEEFCAKE OUT
</p>]]></description>
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			<title>DrNeroCF on "Fancy Pants Rayman"</title>
			<link>http://www.bornegames.com/forum/topic/fancy-pants-rayman-1#post-78706</link>
			<pubDate>Wed, 15 Jun 2011 07:15:10 +0000</pubDate>
			<dc:creator>DrNeroCF</dc:creator>
			<guid isPermaLink="false">78706@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[So, call me crazy, but I was poking around on IGN like I always do until I ran into this article:<br />
<br />
<a href="http://ds.ign.com/articles/117/1175987p1.html" rel="nofollow">http://ds.ign.com/articles/117/1175987p1.html</a><br />
<br />
I've been keeping an eye on Rayman: Origins for awhile now, looks gorgeous, can always use some more platforming.  But there's been a few things bugging me about it.  ESPECIALLY the last paragraph:<br />
<br />
'On the flipside was the oft-dreaded water level, the moment in every platforming game where I reluctantly leap in, hoping for as fast an end as possible, so I can get back to land where things actually work again. But Rayman Origins turned my expectations on their sides. It controlled absolutely perfectly underwater â€“ probably better than any game of its kind ever has. I immediately found myself swirling the joystick in circles as I watched Rayman swim around like a dolphin in paradise and my fears were quelled. This is a current-generation, sidescrolling platform game done right in HD, with all the attention to detail where it should be and all physics that feel right. Now it's just a matter of seeing if Ubisoft can keep the juggling act entertaining from start to finish.'<br />
<br />
See, this is Rayman 1:<br />
<br />
<iframe width="425" height="349" src="http://www.youtube.com/embed/BSwD44ilFyo" frameborder="0" allowfullscreen></iframe><br />
<br />
and this is Rayman Origins:<br />
<br />
<iframe width="560" height="349" src="http://www.youtube.com/embed/hQX_6ovlPdU" frameborder="0" allowfullscreen></iframe><br />
<br />
All the differences between the two, save for the big budget, 50 dollar retail release level interactivity, look vaguely familiar to me.<br />
<br />
I don't know, am I just being paranoid, or suffering from a large ego?  Did I accidentally stumble on to the next logical step of 2d platformers, or being, uh, sincerely flattered by companies with far larger budgets?<br />
<br />
Feel free to tell me that I'm nuts and FPA just isn't that important, heh.  It's just that, well, platformers just didn't play like that until FPA (and don't tell me Sonic did, because it plays completely differently  <img src='http://www.bornegames.com/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  ).]]></description>
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			<title>DrNeroCF on "How&#039;d that get there..."</title>
			<link>http://www.bornegames.com/forum/topic/howd-that-get-there#post-89365</link>
			<pubDate>Thu, 01 Dec 2011 15:59:43 +0000</pubDate>
			<dc:creator>DrNeroCF</dc:creator>
			<guid isPermaLink="false">89365@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p><a href="http://toucharcade.com/2011/11/30/ea-interactive-winter-preview-event-titles-from-chillingo/" rel="nofollow">http://toucharcade.com/2011/11/30/ea-interactive-winter-preview-event-titles-from-chillingo/</a></p>
<p>hehe
</p>]]></description>
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		<item>
			<title>spiderman on "Need For Speed the run"</title>
			<link>http://www.bornegames.com/forum/topic/need-for-speed-the-run#post-88622</link>
			<pubDate>Thu, 17 Nov 2011 17:36:46 +0000</pubDate>
			<dc:creator>spiderman</dc:creator>
			<guid isPermaLink="false">88622@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>hey
</p>]]></description>
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			<title>Pencilmaster on "FPA: Ninjas and Do-It-Yourself-Baddies"</title>
			<link>http://www.bornegames.com/forum/topic/fpa-ninjas-and-do-it-yourself-baddies#post-78816</link>
			<pubDate>Thu, 23 Jun 2011 17:26:23 +0000</pubDate>
			<dc:creator>Pencilmaster</dc:creator>
			<guid isPermaLink="false">78816@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Sorry for new topic, but THIS is something to start a topic about.<br />
<a href="http://www.bornegames.com/FPASneakPeek.html" rel="nofollow">http://www.bornegames.com/FPASneakPeek.html</a> is the new sneak peek featuring Ninjas and Do-It-yourself-Baddies. In the moment there is a turtle and a beach ball, but there will be more baddies soonish (I guess)
</p>]]></description>
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			<title>Pencilmaster on "Fancy Pants Advenutres: Level Designer?"</title>
			<link>http://www.bornegames.com/forum/topic/fancy-pants-advenutres-level-designer#post-87820</link>
			<pubDate>Sun, 23 Oct 2011 16:06:10 +0000</pubDate>
			<dc:creator>Pencilmaster</dc:creator>
			<guid isPermaLink="false">87820@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>I know Brad once said that if there was a level designer, people would need FLash to do that. But I have a better idea.</p>
<p>Look at the Super Mario 63 Level Designer. And Super Mario 63 was a big game like how World 3 will maybe be. </p>
<p>Here are a few CUSTOM Screenshots of how it could look like:<br />
LEVEL INFO: <a href="http://i.imgur.com/AdETu.png" rel="nofollow">http://i.imgur.com/AdETu.png</a></p>
<p>TILES: <a href="http://i.imgur.com/UxRgJ.png" rel="nofollow">http://i.imgur.com/UxRgJ.png</a></p>
<p>Lets hope Brad reads this!
</p>]]></description>
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			<title>spiderman on "Fancy Pants 3 is not for pc"</title>
			<link>http://www.bornegames.com/forum/topic/fancy-pants-3-is-not-for-pc#post-87498</link>
			<pubDate>Tue, 11 Oct 2011 16:26:05 +0000</pubDate>
			<dc:creator>spiderman</dc:creator>
			<guid isPermaLink="false">87498@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>It is not for pc ( <img src='http://www.bornegames.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> 
</p>]]></description>
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			<title>DrNeroCF on "World 3 vs FPA Console"</title>
			<link>http://www.bornegames.com/forum/topic/world-3-vs-fpa-console#post-75675</link>
			<pubDate>Fri, 21 Jan 2011 23:42:35 +0000</pubDate>
			<dc:creator>DrNeroCF</dc:creator>
			<guid isPermaLink="false">75675@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Feedback on FPA for consoles has still been overwhelming, and right now the only negative comments we&#39;ve been getting are about the uncertainty of World 3, and the differences between the two games.  I&#39;ve been shying away from addressing the two in anything but comments here and there, but I think it&#39;ll be best to just take the issue head on and post a FAQs regarding the two games.</p>
<p>So, which particular questions do you guys think should be addressed regarding the two games?
</p>]]></description>
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			<title>spiderman on "Fancy Lives"</title>
			<link>http://www.bornegames.com/forum/topic/fancy-lives#post-87466</link>
			<pubDate>Mon, 10 Oct 2011 19:33:27 +0000</pubDate>
			<dc:creator>spiderman</dc:creator>
			<guid isPermaLink="false">87466@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Come on in guys be fancy
</p>]]></description>
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		<item>
			<title>Thefox on "World 3"</title>
			<link>http://www.bornegames.com/forum/topic/world-3#post-13</link>
			<pubDate>Tue, 08 Apr 2008 11:35:31 +0000</pubDate>
			<dc:creator>Thefox</dc:creator>
			<guid isPermaLink="false">13@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>It had to be done (enough said). So i guess this is where the questions about world 3 go, so I'll start it off with: any way i can get involved and how much longer do we have to wait?
</p>]]></description>
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			<title>redligot2009 on "Where did FPM get the pants?"</title>
			<link>http://www.bornegames.com/forum/topic/where-did-fpm-get-the-pants#post-84629</link>
			<pubDate>Wed, 31 Aug 2011 09:18:23 +0000</pubDate>
			<dc:creator>redligot2009</dc:creator>
			<guid isPermaLink="false">84629@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Where did fancy pants man get his pants? Did it just suddenly show up? I&#39;m just wondering why he has the fancy pants...
</p>]]></description>
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		<item>
			<title>VideoGuy on "Where Did You Discover FPA?"</title>
			<link>http://www.bornegames.com/forum/topic/where-did-you-discover-fpa#post-4387</link>
			<pubDate>Sat, 17 May 2008 18:05:51 +0000</pubDate>
			<dc:creator>VideoGuy</dc:creator>
			<guid isPermaLink="false">4387@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Where did you first discover the Fancy Pants Adventures? I'm just curious.</p>
<p>I found World 1 on Teagames.Com, then found World 2 on AddictingGames after a friend pointed it out to me.</p>
<p>For most of the time while I was supposed to be working on my science project, I was playing FPA2. It was pretty much the best online game I had ever played.</p>
<p>So tell me your stories.
</p>]]></description>
					</item>
		<item>
			<title>Atilioo on "Discussions about World 3/FPA/FPM"</title>
			<link>http://www.bornegames.com/forum/topic/discussions-about-world-3fpafpm#post-79016</link>
			<pubDate>Sat, 02 Jul 2011 18:43:40 +0000</pubDate>
			<dc:creator>Atilioo</dc:creator>
			<guid isPermaLink="false">79016@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Let&#39;s talk about World 3, FPA or FPM!
</p>]]></description>
					</item>
		<item>
			<title>MrAndersonMan on "Fancy Pants Man 1/2 Hidden Abilities/Glitches"</title>
			<link>http://www.bornegames.com/forum/topic/fancy-pants-man-12-hidden-abilitiesglitches#post-571</link>
			<pubDate>Sat, 12 Apr 2008 08:48:56 +0000</pubDate>
			<dc:creator>MrAndersonMan</dc:creator>
			<guid isPermaLink="false">571@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Yeah. There's a bunch of fun things you can do in this game, some on purpose, and some with (I assume) glitches. So here's to documenting all easter eggs and cool techniques!</p>
<p>EASTER EGGS:<br />
-When standing still, FPM stretches and hunches over, and then falls asleep.<br />
-When pressed against a wall, FPM makes a hand-gesture.<br />
-Sometimes when ducking, he also does a hand-gesture.<br />
-He can also comb his hair and get it stuck, making an afro, when standing still.</p>
<p>COOL LITTLE TECHNIQUES:<br />
-Wavedashing: When jumping, hold down as you land to enter a slide based on fall distance. Pretty useful for taking out enemies, and has the classic Melee edgehog technique to boot! Wavedashing backwards makes you roll. The speed of the dash also depends on fall height... might be useful for racing / speed runs.<br />
-When running up a loop-the-loop, after passing the top point, press duck rapidly to make smoke that gradually increases in size.<br />
-When running, duck multiple times to generate lots of smoke. If done right, he stays doing the dashcancel animation and making smoke.<br />
-When sliding, hold back and jump to backflip. Hold forwards and down to wavedash, leading to an incredibly cool flip/dash combo that is sadly useless.
</p>]]></description>
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			<title>Niksterino on "Will FPM And ME2D Girl ever meet?"</title>
			<link>http://www.bornegames.com/forum/topic/will-fpm-and-me2d-girl-ever-meet#post-19265</link>
			<pubDate>Thu, 23 Apr 2009 22:13:26 +0000</pubDate>
			<dc:creator>Niksterino</dc:creator>
			<guid isPermaLink="false">19265@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>So I was thinking that maybe in a part of fpa 3 ME2D girl might be a trophy or even have a real roll. ( Maybe ME2D girl will be villian? ) Any ideas of how ME2D girl could be in FPA 3! </p>
<p>( Sorry For Not Knowing Name, I have a TERRIBLE memory!</p>
<p>-Nik
</p>]]></description>
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		<item>
			<title>WJUK on "FPA W3 DEMO!!!!!"</title>
			<link>http://www.bornegames.com/forum/topic/fpa-w3-demo#post-74834</link>
			<pubDate>Mon, 20 Dec 2010 20:52:19 +0000</pubDate>
			<dc:creator>WJUK</dc:creator>
			<guid isPermaLink="false">74834@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Awesome, I guess that&#39;s the surprise he was talking about.</p>
<p><a href="http://www.screencast.com/users/waijune/folders/Jing/media/0e684550-ad0d-44cd-8d87-67be0aa8efcc">LOLZ</a>
</p>]]></description>
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			<title>SPCC on "BGF Annual Demo Snailshell Contest:"</title>
			<link>http://www.bornegames.com/forum/topic/bgf-annual-demo-snailshell-contest#post-74965</link>
			<pubDate>Fri, 24 Dec 2010 22:41:34 +0000</pubDate>
			<dc:creator>SPCC</dc:creator>
			<guid isPermaLink="false">74965@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Who can get the snailshell into the best spot? When the next version of the beta comes out, We will hold a poll, and the guy with the best screenshot wins!!!
</p>]]></description>
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			<title>atomic1fire on "I just found the fanciest thing ever."</title>
			<link>http://www.bornegames.com/forum/topic/i-just-found-the-fanciest-thing-ever#post-74559</link>
			<pubDate>Tue, 07 Dec 2010 20:52:04 +0000</pubDate>
			<dc:creator>atomic1fire</dc:creator>
			<guid isPermaLink="false">74559@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p><a href="https://chrome.google.com/webstore/detail/loamdenijebhollnjgehcfbnpeelfhlk" rel="nofollow">https://chrome.google.com/webstore/detail/loamdenijebhollnjgehcfbnpeelfhlk</a><br />
I think it even lets you access FPA2 offline, as far as I can tell, you still need google chrome though.<br />
I assume the flash file is downloaded, then ran on your computer directly, removing the need to find a game site, and heavily decreasing load time.
</p>]]></description>
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			<title>DrNeroCF on "Busy"</title>
			<link>http://www.bornegames.com/forum/topic/busy#post-70439</link>
			<pubDate>Sun, 19 Sep 2010 16:54:30 +0000</pubDate>
			<dc:creator>DrNeroCF</dc:creator>
			<guid isPermaLink="false">70439@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Couldn&#39;t show you guys anything last week, been traveling this week, what could it mean? :O
</p>]]></description>
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			<title>VideoGuy on "Odd Snailshell Spots"</title>
			<link>http://www.bornegames.com/forum/topic/odd-snailshell-spots#post-6229</link>
			<pubDate>Thu, 19 Jun 2008 18:43:39 +0000</pubDate>
			<dc:creator>VideoGuy</dc:creator>
			<guid isPermaLink="false">6229@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>What I want this topic to be about is:<br />
If you have any screenshots of the snail being in an odd spot, post it here. Then you can challenge the rest of us to get it there.</p>
<p>Here's an easy one to get you started:<br />
<img src="http://andrewanimation.biz/old/snailshell_1.jpg" />
</p>]]></description>
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