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		<title>Borne Games Forum &#187; Topic: Upside-Down Slope: A Flash Tragedy</title>
		<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy</link>
		<description>Borne Games Forum &#187; Topic: Upside-Down Slope: A Flash Tragedy</description>
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		<pubDate>Wed, 19 Jun 2013 19:47:33 +0000</pubDate>
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		<item>
			<title>hajg96 on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/3#post-49425</link>
			<pubDate>Sun, 10 Jan 2010 14:31:26 +0000</pubDate>
			<dc:creator>hajg96</dc:creator>
			<guid isPermaLink="false">49425@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>But I need it   <img src='http://www.bornegames.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> 
</p>]]></description>
					</item>
		<item>
			<title>hajg96 on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/3#post-49342</link>
			<pubDate>Sat, 09 Jan 2010 21:09:35 +0000</pubDate>
			<dc:creator>hajg96</dc:creator>
			<guid isPermaLink="false">49342@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Yes, u&#39;r right.
</p>]]></description>
					</item>
		<item>
			<title>WJUK on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-49341</link>
			<pubDate>Sat, 09 Jan 2010 21:08:26 +0000</pubDate>
			<dc:creator>WJUK</dc:creator>
			<guid isPermaLink="false">49341@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Unfortunately, many of these members are no longer with us.  We&#39;re not quite sure what happened to them and chances are, they aren&#39;t coming back.</p>
<p>So there&#39;s not much point in bumping a 7 month old thread such as this.
</p>]]></description>
					</item>
		<item>
			<title>hajg96 on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-49340</link>
			<pubDate>Sat, 09 Jan 2010 20:15:44 +0000</pubDate>
			<dc:creator>hajg96</dc:creator>
			<guid isPermaLink="false">49340@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>hey, this link doesn&#39;t work <a href="http://www.truploader.com/view/225221" rel="nofollow">http://www.truploader.com/view/225221</a>,<br />
can you upload an other one??
</p>]]></description>
					</item>
		<item>
			<title>nichaey on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21982</link>
			<pubDate>Tue, 19 May 2009 02:12:26 +0000</pubDate>
			<dc:creator>nichaey</dc:creator>
			<guid isPermaLink="false">21982@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>No problem, I can't wait to see what you turn it into!
</p>]]></description>
					</item>
		<item>
			<title>Frozoth on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21973</link>
			<pubDate>Mon, 18 May 2009 22:58:14 +0000</pubDate>
			<dc:creator>Frozoth</dc:creator>
			<guid isPermaLink="false">21973@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Once again, you were right, just had to fix some stuff with the gravity and the friction. Thanks!
</p>]]></description>
					</item>
		<item>
			<title>nichaey on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21972</link>
			<pubDate>Mon, 18 May 2009 22:20:14 +0000</pubDate>
			<dc:creator>nichaey</dc:creator>
			<guid isPermaLink="false">21972@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>not exactly, but I have a clue. I'm pretty sure it has something to do with very minute rotation/position changes. You could try having the dots not reposition themselves when the guy is moving unnoticably slowly.
</p>]]></description>
					</item>
		<item>
			<title>Frozoth on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21968</link>
			<pubDate>Mon, 18 May 2009 21:41:42 +0000</pubDate>
			<dc:creator>Frozoth</dc:creator>
			<guid isPermaLink="false">21968@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Yeah. By the way, do you know why my two points vibrate like that?
</p>]]></description>
					</item>
		<item>
			<title>nichaey on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21957</link>
			<pubDate>Mon, 18 May 2009 18:51:42 +0000</pubDate>
			<dc:creator>nichaey</dc:creator>
			<guid isPermaLink="false">21957@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Np, I'm just glad I could help (and catch that nasty +/- thing). I can't count how many hours of work I've lost over the years because of a wrong sign.
</p>]]></description>
					</item>
		<item>
			<title>Frozoth on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21899</link>
			<pubDate>Sun, 17 May 2009 18:43:01 +0000</pubDate>
			<dc:creator>Frozoth</dc:creator>
			<guid isPermaLink="false">21899@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Ahhhhhhh!!!! That works perfectly!!! Thank you so much, nichaey. While I was trying to figure out the slope, I also put in a much cleaner camera, so that's not an issue, and I figured out the second glitch, too. Thank you tons.
</p>]]></description>
					</item>
		<item>
			<title>nichaey on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21893</link>
			<pubDate>Sun, 17 May 2009 18:16:18 +0000</pubDate>
			<dc:creator>nichaey</dc:creator>
			<guid isPermaLink="false">21893@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p><a href="http://www.truploader.com/view/225221" rel="nofollow">http://www.truploader.com/view/225221</a></p>
<p>k, methinks I have it fixed. There were 2 problems, there was a plus instead of a minus when you were constraining the dots (dot1 I believe) y position. Also, when you were testing against the ground for the dots you were only using the y position (made &#62;90 angle screw up).</p>
<p>Problem is I made a new glitch or two; the camera will start to screw up when you go &#62;90 angle, and you can't get very high on the &#62;90 slope.</p>
<p>Methinks the second glitch is because I changed y position instead of velocity in your arrow key if statements.
</p>]]></description>
					</item>
		<item>
			<title>steve on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21869</link>
			<pubDate>Sun, 17 May 2009 10:23:58 +0000</pubDate>
			<dc:creator>steve</dc:creator>
			<guid isPermaLink="false">21869@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p><a href="http://www.truploader.com/view/208960" rel="nofollow">http://www.truploader.com/view/208960</a> here nichaey
</p>]]></description>
					</item>
		<item>
			<title>nichaey on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21854</link>
			<pubDate>Sun, 17 May 2009 04:43:03 +0000</pubDate>
			<dc:creator>nichaey</dc:creator>
			<guid isPermaLink="false">21854@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>there's no save as flash 8 option?
</p>]]></description>
					</item>
		<item>
			<title>Frozoth on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21826</link>
			<pubDate>Sat, 16 May 2009 17:49:39 +0000</pubDate>
			<dc:creator>Frozoth</dc:creator>
			<guid isPermaLink="false">21826@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>So what should I do?
</p>]]></description>
					</item>
		<item>
			<title>nichaey on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21821</link>
			<pubDate>Sat, 16 May 2009 17:42:38 +0000</pubDate>
			<dc:creator>nichaey</dc:creator>
			<guid isPermaLink="false">21821@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Yes and no, cs3 has no more code functionality than flash 8, but it has certain features, such as the ability to minimize snippets of code), that make it unreadable to flash 8.
</p>]]></description>
					</item>
		<item>
			<title>Frozoth on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21820</link>
			<pubDate>Sat, 16 May 2009 17:10:47 +0000</pubDate>
			<dc:creator>Frozoth</dc:creator>
			<guid isPermaLink="false">21820@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Wait, flash 8 is the CS3 version, right? If not, I'll repost again.
</p>]]></description>
					</item>
		<item>
			<title>Frozoth on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21778</link>
			<pubDate>Sat, 16 May 2009 02:52:28 +0000</pubDate>
			<dc:creator>Frozoth</dc:creator>
			<guid isPermaLink="false">21778@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>By the way, there's a trace function in there that slows it down, so I'd get rid of that.
</p>]]></description>
					</item>
		<item>
			<title>nichaey on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21777</link>
			<pubDate>Sat, 16 May 2009 00:42:09 +0000</pubDate>
			<dc:creator>nichaey</dc:creator>
			<guid isPermaLink="false">21777@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>lol, sorry. I guess I should have asked for flash 8 8D
</p>]]></description>
					</item>
		<item>
			<title>Frozoth on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21776</link>
			<pubDate>Fri, 15 May 2009 23:23:28 +0000</pubDate>
			<dc:creator>Frozoth</dc:creator>
			<guid isPermaLink="false">21776@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Oh, never mind. Here it is:</p>
<p><a href="http://www.truploader.com/view/376734" rel="nofollow">http://www.truploader.com/view/376734</a>
</p>]]></description>
					</item>
		<item>
			<title>Frozoth on "Upside-Down Slope: A Flash Tragedy"</title>
			<link>http://www.bornegames.com/forum/topic/upside-down-slope-a-flash-tragedy/page/2#post-21775</link>
			<pubDate>Fri, 15 May 2009 23:20:33 +0000</pubDate>
			<dc:creator>Frozoth</dc:creator>
			<guid isPermaLink="false">21775@http://www.bornegames.com/forum/</guid>
			<description><![CDATA[<p>Sure! How exactly would I do that?
</p>]]></description>
					</item>

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