Another camera-related AS question by VideoGuy, what a surprise!
I may have mentioned this in another thread somewhere, but I never got a real working solution for it. What I want to do is have my stage stop moving when my character gets close to the edge of a level, so it doesn't look like the level just...ends. Then I'd like the character to resume his normal position after moving away from the wall. I know there's something like this in FPA, and I move the _root around like Brad's mentioned before, so does anyone have any ideas for this?
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