@FFA: I did it for real... you can think what do you want but I know I did it.


FFA FAN CLUB RANK: HRM!
@FFA: I did it for real... you can think what do you want but I know I did it.


@FFA this is my record http://www.screencast.com/t/oIT04eRZjBvZ
Hmm, I know I've done it faster than that. What I think someone should do is take a couple of different videos that all have different times, and put them side by side so we can see which timers are really off.
YO DAWG, CHECK THE KONG BOARDS. I BROKE 240!
Sorry just had to come in here to announce that. I seriously did get it that low. I figured out the secret to keeping momentum (which I'm sure Dogman already knows considering he's in second place on the kong boards).
Right, since we know pencil combat has been added to the demo, I managed to do a whole lot of things I couldn't do. Things like: http://www.screencast.com/t/6sGtO15F
I say it's pretty fun. Though it does get boring after a while. Oh, and sorry for the lag, I am using ZD Soft Screen Recorder.
Huh, that's interesting.
I'm pretty sure Brad doesn't intend for you to do that. In the console version, you just ricochet away from the wall. I think that's what's meant to happen.
Yep, that's already been fixed in the Sneak Peek (need to upload soon, Snail's almost fixed). The combat in the Flash engine has just been ignored for a while since all my attention has been on combat in the console game.
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