Alright, i'm working on a new game as i've just recently learned as2 (well, that is to say, i actually started getting the hang of it... to an extent) and decdied to make a game, i've love level designing all my life and also puzzle games. so i decided to make a bit of puzzle, bit of platform type game. kind of a mixture of "shift" and "portals" and... well, any other platformer you can think of.
i'm still testing it and creating more levels, so if you find any glitches or have think i should change any levels to make them better, (or change any of the physics) or even have artwork ideas, i'm open to anything right now!
here is the link to the current version --
http://www.truploader.com/view/533548
parallels
(228 posts) (23 voices)-
Posted 1 year ago #
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I like this game. I get a hell of a lot of keystick though wich is damn annoying.
Im also working on a bit of a flash game called Twisted. Here is its forum page
http://www.bornegames.com/forum/topic.php?id=722Its great having this forum as people can give you hints and suggestions on how to improve youre game.
Posted 1 year ago # -
I saw this on the main site before and...Shift much?
I mean, it's the same art style, spike graphics, even character design. I like the concept, but you need to create some original graphics for it first.
Just got back on the internet after losing my access for a week. Read more on Random Discussion.Posted 1 year ago # -
It is VERY shift. *cough-cough gravity changing cough-cough*
This is a signature!Posted 1 year ago # -
All cloning accusations aside, to be honest you have a really steep difficulty curve. I can't beat levels 5 or 6. I assume you have to do some really precision controlling, which I can't do.
That's not your fault, it's just a by-product of creating a game. When you have to play it the number of times you have to in order to code it right, you become a super player. Which of course worries me in games like Inkman that I think are the right difficulty, but then I come to find out that other people find it hard.
Then again, I can play through Inkman even when the level isn't there, like in Brad's old video. So that's just how skillful I am.
Just got back on the internet after losing my access for a week. Read more on Random Discussion.Posted 1 year ago # -
Good work on the coding and such, and it is quite fun. But as they said above, it's really reminds me of Shift.
Posted 1 year ago # -
Damn it, you guys beat me to it. Yep, too shift-esque. Maybe a color change? Or add a gimmick or something.
Posted 1 year ago # -
I think the wraparound is enough of a gimmick, it just needs different art.
Just got back on the internet after losing my access for a week. Read more on Random Discussion.Posted 1 year ago # -
yeah, just for the fun of it, today i beat the entire game only using my left hand!
lol, i really need to make some simpler levels, and going from all the feedback i'm getting, i'm thinking it might definitely be worth drawing up some art-work for this.Posted 1 year ago # -
how do you do the door hitTests??? im having the same trouble with Twisted
Posted 1 year ago # -
set the guy on fire
Posted 1 year ago # -
RANDOM MUCH!!!!!!
Posted 1 year ago # -
ONO, i got fastposted. Sorry ross.
Posted 1 year ago # -
Please dont use my real name.
Dennis might be out there.
Posted 1 year ago # -
You know it's built into your username, right?
Just got back on the internet after losing my access for a week. Read more on Random Discussion.Posted 1 year ago # -
Yea. Im not gonna call you wallross. Its too long
But if you want, ill call you wall.
Posted 1 year ago # -
lol, any way "wall" i put the code right into the end door, it was
onClipEvent(enterFrame){
if(this.hitTest(_root.whatever the instance name is for your guy)){
_root.nextFrame();
}
}
(or instead of "nextFrame()
you could put _root.gotoAndPlay("levelwin"
and then label the wining frame thing "levelwin"
either way, that should work!Posted 1 year ago # -
Posted 1 year ago #
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I hate that!!!!!!
So annoying.
You have to put a space there otherwise it does that.Call me WR if you want to abbrieviate it.
Posted 1 year ago # -
Posted 1 year ago #
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