Okay, thanks. Brad, a quick fix to the GRAMMER part is to switch the order, like "enemies remaining: #"
As for the iOS version, good job porting the mechanics, but as for graphics style, I know you were limited by software restrictions, but it looks like one of those really old THQ games for the ds. You know, with vectors that are rastered and therefore have resizing and weird pixelation nearest-neighbor issues.
But of course, I thannnk you/them for making it not be as good as the flash game, because the flash game is more important, and is the real way of seeing brad's work.
...just curious, may I have some examples of FFA's fake usernames? This one is just based off of Homestuck's Chumhandles.