FPA: World 2

Two years in the making, on and off, while I was in college. Most of the engine from World 1 had to be rewritten when I realized that the more complex levels that I wanted to make kept crashing the buggy code. Adding sliding, almost a story, and sx cameo levels done by six different artists whose work I’m a fan of, World 2 was the most ambitious game I had made at the time, and will most likely remain my biggest release until World 3.

Click here to play The Fancy Pants Adventure: World 2