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Yo yo yo, just thought I’d do a quick post (okay, well, not as quick as that Sonic one, but also far less depressing!).
Getting back into the swing of working on FPA again, I’ve begun thinking about game mechanics, and analyzing games that I’m playing even more so than usual.
So I’d like to know, what’s your favorite game mechanics? This post got quite a bit longer than I thought it would, so click below for my answer, and some musings on saving in games and game difficulty…
Continue Game Mechanics
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