Getting married and all that

Hey everyone, I know I haven’t been updating lately, even after promising that I was going to kick start updates (which did last for a little while there, especially with E3 providing some nice topics of conversation for anyone with their eyes on the gaming industry), but, well, Fairly and I have been crazy busy lately, as we’re getting married on July 11th (and you can check out the engagement post from some time back here). Yep, that’s this Saturday! Craziness! Just wanted to give one last blog post as a single dude, since there will probably be yet another period of broadcast silence after this post.

First off, there was a bit of progress made on World 3 that I announced earlier. I haven’t really had a chance to work on World 3 much since then, but development on World 3 will begin officially after Fairly and I get back from ComicCon at the end of this month. Hopefully there will be a whole bunch more updates once that starts, as I really want to keep everyone updated on World 3′s progress along the way, get feedback on the progression, and hopefully try to involve everyone out there in the development in some sort of way. Should be fun.

Click below to check out the rest of the post. Got a pic of the Newgrounds Tank Trophy in there!

Continue reading ‘Getting married and all that’

Current Events 6/7

Last post before the big reveal tomorrow! (Which, no, is not a beta / demo :P)

Just a warning, this post might be a bit out of my specialty, and I hate listening to celebrities force their misguided and uninformed political sway as much as the next guy, but since getting into the games business, I’ve begun to keep an eye more and more on things like psychological studies on video game violence, and my ears perk up when politicians run their mouths off about censorship or any other attempts at controlling the markets out there.

So before I really get to it, if this is your first time on the site, you might want to check out the rest of the site, especially the last few posts in my 7 posts in 7 (business) days stunt. Also, I wouldn’t recommend this post for the younger viewers of the site, nothing obscene, but the content is fairly mature.

Game Developer’s Radio Podcast interview / Character reveal – 1/7

Jenna / ‘Fairly Obvious’ reviews de Blob – 2/7

If there’s going to be pirates… – 3/7

Music that I listen to when I’m working, music vs gameplay musings – 4/7

Fairly’s ‘Guilty Pleasure’ game – 5/7

Continue reading ‘Current Events 6/7’

A better late than never 4/7

Sorry about the last minute weekend blackout there. Still haven’t gotten back home yet, so this post is quite late, heh.

Anyways, music is a big part of The Fancy Pants Adventures, not just the in game music, but the background music that I listen to while working on it. See, I do a whole lot of sitting and working at the computer (makes up a good majority of my work, really), so to keep sane, I usually have a constant stream of music in the background.

Very gameplay focused animation is extremely rhythm centric, so having something with a solid rhythm in the background helps get my mind into a good state for animating. So in a way, you could consider a good deal of these songs as alternate background music for whatever games I was working on when I listened to them the most.

Gameplay is an art, music is an art. Both can create emotions that can’t be easily conveyed in words, so during production, I usually run into a few songs that I dig that seem to help convey the intangible qualities of gameplay that I’m going for.

Click on for a big ol list of musics!

Continue reading ‘A better late than never 4/7’

Christmas updates

Update:

Just in time for Christmas Eve!

World 2 Santafied

World 2, Santafied :D Click the picture to play.

Wish I could have changed more, but I had vastly underestimated the amount of hair clips I had to change (seventy billion, I believe). There’s probably a few mistakes in there, but oh well.

Here’s another present. When the game is paused, you can change the jump button to whatever you want. If Fancy Pants Man isn’t jumping, you might have accidently changed the jump button. Hit space to pause and press whatever you want jump to be. It’s still just a little quick and dirty hack, but I figured someone might want to use it.

Christmas has always been my favorite time of the year, so I figured I should come out of radio silence to wish everyone a merry Christmas or whatever happy holiday of your choosing.

We’re still way hard at work on Mirror’s Edge 2D, but I still wanted make some noise on the internets and send a few Fancy Pants digital presents to everyone out there.

Don’t worry, I’ll add more as I make them.

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Click for full size version (1920×1200, pretty massive). If you need a different size, go ahead and request it in the comments.

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“Christmas: If it moves, put a Santa hat on it.”

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480 x 272

I knew the little guy would come around, eventually. Hmm, wonder what’s in the box…

Also, feel free to request anything, icons, wallpapers, character art, (art for a different religious holiday?), etc… Tis the season of giving, after all (though I know I’m cutting it sort of close to Christmas day, I know!).

Maybe I should make it a New Years resolution to post more art and fun stuff on the site :/

We interupt your regularly scheduled programming…

Since ‘Borne Games‘ is really just one person, you’re going to get a few posts on here that are far more more personal than business, and I think that this really deserves a post, so here’s the link to the Mirror’s Edge 2D Beta post, first off.

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Notice something there?

As of November 26th, Jenna (FairlyObvious in the forums) and I are engaged!

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Sunset

Not a bad setting for a proposal, no?

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So…

… it’s my birthday today, 23 years here, most of those spent playing video games, the last few spent making video games.

Just thought I’d let you guys know, heh. By the way, can’t remember if I told you guys this yet or now, but I got a ton of awesome stuff in the works that I hope I can tell everyone about soon.

And back

Hey guys, I had a wedding to go to after Disney World, so I’ve been out of town for quite some time now. Not like a post so often that anyone would really notice, but hey. Anyways, you can check out the Flickr set with a handful of the pictures from the trip in it. I’ll probably post some of the funnier ones around in the forum.

Annnd, Fraser’s Ride is back in production, still a lot of work to be done until I’ll be happy with how it feels overall, but so far so good. I’m a bit worried, though, it’s more of a mellow experience of a game, not so sure about how Flash gamers will receive it. But oh well, I’m sure it’s good to diversify a bit. I’ll try to grab some screens or something once it shapes up a bit more.

Update, other stuff

Update

Nope… update’s not ready yet, sorry…

Basically, the deal with the update is, I’m both lazy and extremely picky about my games, I’m sure you all know that by now… So it should be no surprise that I keep finding new things that I want to fix in World 2. I think I have it locked down now, so there’s really not that much more to do… you guys should be glad, though. If it was merely a bunch of bug fixes, you wouldn’t really have much of a reason to replay it. The biggest addition is the 2 more transitional levels, added after Level 3 and Level 4. I’m trying to be creative with these two, since they’re so small, I figure more thought should go into them, right? Nothing mind-blowingly amazing or anything, of course, but new content is new content, right?

There’s a few additions to the backgrounds, in Level 5 and Level 4 mostly, that I’d say are worth checking out. And don’t forget the timer… oh, and what some people would probably consider the best additions, if you hold a button while at the title menu or dialogue, it’ll speed them up. Definitely a plus if you play the game more than once.

Hopefully around the time the update gets out, I’ll have some fancy standalone players for the game, too, I’ve gotten a few requests for those…

Forum

The new forum’s been great, too, so here’s a big thanks to everyone posting and being generally awesome in the forum, and to Fairly who’s taking care of most of the admin functions there. We’re getting 108.765 average posts per day, and 5.529 average topics per day, in 2 weeks. Sounds pretty good to me.

Ah, that reminds me, I still gotta add the Forum door to the banner… but first I have to finish this update, argh.

Check out the topic rofl lmao: currently covered in cats and captions, and I approve. I want to start linking to more topics in the future, but I really haven’t had time to lurk around in my own forum lately…

I’d like to do more topics like this in the future, and build up some sort of collection of tips and how-to’s for making Flash games…

And finally, games I’m currently playing, since it would be too long to post that here…

On a completely unrelated note

You know what I hate? Those hand driers with the sensor on the front with small text that says ‘sanitary touchless’ or something like that. I mean, not once have I not rubbed my hands all over the thing looking for a sensor or button before I actually notice the small sensor in front. And gamers / developers who think online gaming is a replacement for multiplayer gaming in person, I REALLY hate that…

Sorry Sonic…

Yep, that previous post was an April fools dealio, but since I’m lazy, I didn’t actually post it until late yesterday, so I’m going to leave that post unedited so you can still view it in all it’s splendor. I’ll leave the mock banner up for one more day also…

Figured I’d show you guys what my ‘genius’ sister did to my desktop yesterday. She was quite proud of it…

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Song that’s currently stuck in my head: In My Head by Your Vegas. The song’s on their site, ya might wanna check it out. Reminds me of The Stills on a good day (aka Love & Death or Still In Love Song).

Nope, not dead.

I think that title about sums it up… Funny how I choose to make a blog style site and never actually update the blog posts on it. Funny, too, because I have a tendency to rant about anything related to video games and the industry. I suppose I should try and actually make blog posts from now on…

First off, soon I’m going to work on those guides for the game. Sure World 2′s been out for a bit now, but I’m still getting emails asking where trophies are and how to unlock colors. For those who already have everything, I’ll try and throw in a bit of commentary for the fun of it, so who knows, the videos might still be worth watching.

Also in the pipeline, I’m working on a few games at once again now that World 2 is out, and I’d like to update you guys on the progress of my games. Nothing that’s as large as World 2, but a few things that I’ve definitely excited about. Specifically, I’m working with a new style, and I’d definitely like to get some feedback on it.

Now that that’s out of the way… Smash Bros. Brawl, eh? Can’t wait. Going to be epic win, period. Haven’t really been playing Wii much lately, but I know that that’s going to change come next month. Lately, though, I’ve been playing MotoStorm and StarDust HD. Haven’t really been using the ps3 much after buying it for Uncharted, but it’s been getting some more use now that I’ve downloaded StarDust. The system itself, though, ugh, it’s awful. The controller is still terrible (seriously, Sony, everyone uses the analog stick now, put it where my thumb goes, like all the other controllers!), no rumble FTL, and the only game I used the tilt with was MotoStorm, since it’s more fun like that, but the joystick is more accurate, especially with lighter vehicles. Oh yeah, and something that I didn’t know until I bought the system: you have to install demos after downloading them. Installing is one of the reasons I’m not really fond of gaming on my computer. The 360 doesn’t do it, so why does the ps3? Oh yeah, and the menu is pretty bad, too.

So yeah, the ps3 is pretty terrible, doesn’t do anything the 360 can’t, and I vastly prefer the 360 controller, so that’s the system I’d buy any multiplatform games on.

Let’s see, what else… Got a lot of plans for the future, hopefully I’ll be able to reveal more fun stuff soon, like about those shirts and what’s going on with future Fancy Pants Adventures (though I still say I could use the Wii remote better than any developer has yet ;) ).

Oh yeah, I also want to post how you guys can play my games with different controllers (Wii remote, Classic Controller, 360 controller, USB gamepad). FPA is definitely much more fun like that, and that’s how I do extended testing sessions. Anyone interested in playing World 2 on your computer with a Wii Classic Controller?


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