Cool, new sounds :woot: ! But the sounds for hitting baddies seem a but TOO muffled to me, IMHO. Also, midway through the jump sound, there’s this scratching sound that’s bothering me. On a somewhat unrelated note, I love the new pants! Could you also throw in some more pants colors? I can’t wait till my favorite color (teal/cyan) is back in!
@Brad: You should add a “Soundpack” option in the pause menu where we can choose if we want to use the classic sounds or the new sounds. I miss the old sounds. ๐
Yeah, that’s a great idea! The new sounds are kinda wierd… I like the door sound (but the slam is wierd) and the squiggle sound. The jump sound is OK, but I really don’t like the baddie hit sound. :cat:
What if sound packs were unlockable? It kind of makes more sense than just choosing them, and since level 1 of the world 1 remix has two unlockables and spaces for two more, it might help to prevent the amount of pants from exceeding 9000.
Heh well I’d rather the new sounds just be better than the old sounds. They’re still a work in progress, so just try to be as specific as possible about what you don’t like about the new sounds / like better about the old sounds.
Well, the main reason I’m not a fan of these new sounds is that some of them sound a little too “realistic,” in a way. The spring sound is a bit too real sounding (in my opinion) for FPA; the older one sounded more like some kind of cartoony spring, which fit the game very well.
The new sound for jumping on an enemy just doesn’t have the same OOMPH the old one did. It was always rewarding hearing the old sound after you jump off a foe’s head. The new one isn’t very impactful at all.
The new jump sound is alright, but I still prefer the old one. Similar to the old spring sound, it had a more cartoony sound to it that fit in a little better.
The new squiggle sound just sounds almost a bit metallic, and again, not as cartoony as it was before.
Fair enough, I think I agree for the most part, though I think the baddie hit sound was a bit too grading (sliding through 3 of them was ear murder, heh). I do like the new baddie hit, but I think we can stand to make it a bit more cartoony, probably needs to sound a bit less like the Donkey Kong’s baddie hit anyways.
Honestly I think the old spring sound wasn’t very good, for the most part the old sounds were old low quality stock effects. So high quality but more cartoony, hmm.
The old “baddie hit” sound was nearly perfect in my opinion. The new “open door” sound sounds too realistic. Same for the new spring sound. The new squiggle sound is okay.
I’m still waiting for the sliding sound to be included in the game again…
Finally I change my username,Anyways nice new animation for fancypants however flash seems to be taking 100 percent of my CPU.I kinda hope that world 4 or the remake of world 1 wonโt hog my CPU like world 3 did,It almost made it unplayable cuz it was soooooo s l o w.(oh yea this is super fancypants I hated that name.)
Interesting sounds, Brad! It took a bit to get used to, but I think I can live with it. and yeah, sound packs would be cool. for retro people like myself. but don’t get me wrong, new and change is alright. if nothing changed, we would be really bored. ๐
I got the purple trousers . Also found a new bug. Where should I report these? When i jump on the wall of the moving platform that is at the bottom of the screen of the second secret level and stick to it, while holding down, i slide to the bottom. Then as I touch the ground I roll up into a ball, but still stick to the moving platform. I get this consistantly.
Good catch! Though I had fixed that, but it seems to not detach properly for the rollโฆ Which should detach the easiest.. Bah. Anyways, might fix this one post launch since itโs not game breaking or atrocious or anything.
Hm… seems like many people preferred the old sounds. Probably because they’re used to them. I say the pause menu should include an option to switch the sound effects between “Classic” and “New” so that everyone’s satisfied. But first I think we should make sure the new ones fit well enough. My favorites are the new squiggle and spring sound effects, but the baddie stomp effect needs that “squishy” feel that World 3 had.
BUGGGGGG: before kicking the ball blue bowling, hold down “Shift” (1 second before it kicks)
leave the “Shift” insured until the FPM is no longer on the screen, After that it may drop
Enjoy the game in slow motion
version 2:
press “Shift” before entering any port (mainly in the door where ah a room with a spider and some scribbles [it almost useless white room]) hold “Shift” pressed until you get out of that white screen
Enjoy the game in slow motion ยฒ
I can’t recreate this now. There seems to be a bug where fpm is put in a “weird mode” but I can’t for the life of me figure out what causes it.
What I did before that happened was:
1) Enter secret level, get purple pants
2) Enter key door in level 1
3) Go to the “secret” level in level 1 (the one where you get the striped pants)
4) Go to the “between” level after level 1 (the one with the moving platforms)
5) Enter the box
Somewhere in that series of events something went wrong. The second time I tried to recreate the bug I ended up messing up “between” level pretty bad (all but one platform were moving at incredible speed) so I had to reset (with “r”) and that seemed to fix it.
Funny, I can kinda push the top part into place!
—
Also, cool to see you’re working on a new FPA! I remember rushing into the lobby to play Multiplayer with peeps. You totally kicked our butts! :woot:
Kreds are currency on Kongregate.com. The game will be live there soon (tomorrow?), but I’ve been testing the build on this site until then, the UI’s the same on both sites for now, though.
20 Kreds is around 2 USD, 50 is 5 etc.
Sorry about any confusion, the game’s taking a bit longer to go fully online than I expected, but keys should be available soon!
Oh, I guess Brad hasn’t updated this version to allow people who aren’t beta testers to play the whole game yet. Play the Kongregate version instead in the meantime.
Sorry, I was hoping to get a new advertising service in the game before unlocking it, but it looks like it’ll be some time before I can put Google ads in there. I’m just going to unlock it soon then, just check the full game on on Kongregate.com until then!
Cool, new sounds :woot: ! But the sounds for hitting baddies seem a but TOO muffled to me, IMHO. Also, midway through the jump sound, there’s this scratching sound that’s bothering me. On a somewhat unrelated note, I love the new pants! Could you also throw in some more pants colors? I can’t wait till my favorite color (teal/cyan) is back in!
Heh, gotta leave some things for the full game!
@Brad: You should add a “Soundpack” option in the pause menu where we can choose if we want to use the classic sounds or the new sounds. I miss the old sounds. ๐
Yeah, that’s a great idea! The new sounds are kinda wierd… I like the door sound (but the slam is wierd) and the squiggle sound. The jump sound is OK, but I really don’t like the baddie hit sound. :cat:
What if sound packs were unlockable? It kind of makes more sense than just choosing them, and since level 1 of the world 1 remix has two unlockables and spaces for two more, it might help to prevent the amount of pants from exceeding 9000.
Heh well I’d rather the new sounds just be better than the old sounds. They’re still a work in progress, so just try to be as specific as possible about what you don’t like about the new sounds / like better about the old sounds.
Well, the main reason I’m not a fan of these new sounds is that some of them sound a little too “realistic,” in a way. The spring sound is a bit too real sounding (in my opinion) for FPA; the older one sounded more like some kind of cartoony spring, which fit the game very well.
The new sound for jumping on an enemy just doesn’t have the same OOMPH the old one did. It was always rewarding hearing the old sound after you jump off a foe’s head. The new one isn’t very impactful at all.
The new jump sound is alright, but I still prefer the old one. Similar to the old spring sound, it had a more cartoony sound to it that fit in a little better.
The new squiggle sound just sounds almost a bit metallic, and again, not as cartoony as it was before.
Fair enough, I think I agree for the most part, though I think the baddie hit sound was a bit too grading (sliding through 3 of them was ear murder, heh). I do like the new baddie hit, but I think we can stand to make it a bit more cartoony, probably needs to sound a bit less like the Donkey Kong’s baddie hit anyways.
Honestly I think the old spring sound wasn’t very good, for the most part the old sounds were old low quality stock effects. So high quality but more cartoony, hmm.
The old “baddie hit” sound was nearly perfect in my opinion. The new “open door” sound sounds too realistic. Same for the new spring sound. The new squiggle sound is okay.
I’m still waiting for the sliding sound to be included in the game again…
yo right, AJ32!
Baddie hit sound, Schmadie hit sound! They don’t mean ANYTHING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Ehh, to be honest I don’t really care for these new sounds all that much. I much preferred the old ones.
The new sounds is soh good ๐
The new sounds are good, but the old ones were better.
yeah! the new sounds are awesome!
Finally I change my username,Anyways nice new animation for fancypants however flash seems to be taking 100 percent of my CPU.I kinda hope that world 4 or the remake of world 1 wonโt hog my CPU like world 3 did,It almost made it unplayable cuz it was soooooo s l o w.(oh yea this is super fancypants I hated that name.)
Interesting sounds, Brad! It took a bit to get used to, but I think I can live with it. and yeah, sound packs would be cool. for retro people like myself. but don’t get me wrong, new and change is alright. if nothing changed, we would be really bored. ๐
the first thing i said when i heard the new sounds was “what did you just say to me?”. and i am in favor of being able to choose sounds.
U r so dumb, angryplant!
… Brad u kno wat im thinkin’? here it is:Playable cutie pants, fancy pants having a brother & a dog.
Hey Kung foo pants! I really like yo username. I’ts so funny!???????
nao vai ๐ฟ
I got the purple trousers . Also found a new bug. Where should I report these? When i jump on the wall of the moving platform that is at the bottom of the screen of the second secret level and stick to it, while holding down, i slide to the bottom. Then as I touch the ground I roll up into a ball, but still stick to the moving platform. I get this consistantly.
Good catch! Though I had fixed that, but it seems to not detach properly for the rollโฆ Which should detach the easiest.. Bah. Anyways, might fix this one post launch since itโs not game breaking or atrocious or anything.
Hm… seems like many people preferred the old sounds. Probably because they’re used to them. I say the pause menu should include an option to switch the sound effects between “Classic” and “New” so that everyone’s satisfied. But first I think we should make sure the new ones fit well enough. My favorites are the new squiggle and spring sound effects, but the baddie stomp effect needs that “squishy” feel that World 3 had.
BUGGGGGG: before kicking the ball blue bowling, hold down “Shift” (1 second before it kicks)
leave the “Shift” insured until the FPM is no longer on the screen, After that it may drop
Enjoy the game in slow motion
version 2:
press “Shift” before entering any port (mainly in the door where ah a room with a spider and some scribbles [it almost useless white room]) hold “Shift” pressed until you get out of that white screen
Enjoy the game in slow motion ยฒ
Well, shift is a debug feature, so if it’s okay if it doesn’t work quite right all the time, haha.
Anyway, this bug is cool, hehehe. ^-^
:fpm:
/|
:pants:
it wont load :angerz:
I don’t think I got the new updates…
Working on the BorneGames version now. Just gotta make sure it works and give everyone in the closed beta access.
Going down the box (first level) fpm appeared above it instead of inside it.
I died in ink pt2 and the game froze in a white screen.
I can’t recreate this now. There seems to be a bug where fpm is put in a “weird mode” but I can’t for the life of me figure out what causes it.
What I did before that happened was:
1) Enter secret level, get purple pants
2) Enter key door in level 1
3) Go to the “secret” level in level 1 (the one where you get the striped pants)
4) Go to the “between” level after level 1 (the one with the moving platforms)
5) Enter the box
Somewhere in that series of events something went wrong. The second time I tried to recreate the bug I ended up messing up “between” level pretty bad (all but one platform were moving at incredible speed) so I had to reset (with “r”) and that seemed to fix it.
It doesn’t wanna load, there’s just the background and the pants (lives) and energy are white ๐
:pants: :fpm: :fpm: :pants:
:fpm:
/
:pants:
Found a bug!
http://i.imgur.com/H4A3qlz.png
Slammed the pusher, I think I was too hard on it!
http://i.imgur.com/RtT1upv.png
Funny, I can kinda push the top part into place!
—
Also, cool to see you’re working on a new FPA! I remember rushing into the lobby to play Multiplayer with peeps. You totally kicked our butts! :woot:
What is this I don’t even ๐ฏ
Maybe you should come beta test in the forums ๐
Sounds fun! The new engine looks great, and feels smoother than ever.
Fancy tip: Hold down S to insta-kill a spider?
Don’t think I didn’t notice that the spiders get scared the second time you’re about to jump on them!
http://i.imgur.com/sunSW0i.png
8O!?
(Something I should have mentioned: If you hold right and restart the game, you wont be able to move unless you release it again.)
Okay, the box thing should be fixed in the next upload, definitely have at it again to make sure though!
YOU FOUND A BUG!? I DIDN’T FIND A BUG IN THE FPA!
How do I gets keys and what are kreds?
Kreds are currency on Kongregate.com. The game will be live there soon (tomorrow?), but I’ve been testing the build on this site until then, the UI’s the same on both sites for now, though.
20 Kreds is around 2 USD, 50 is 5 etc.
Sorry about any confusion, the game’s taking a bit longer to go fully online than I expected, but keys should be available soon!
excelente
We need some pencil sounds here, it just feels too silent.
Also, I think it would be nice if the sound effect for hurting an enemy by stomping on it was unique and more “squishy”.
How do i go to Level 2
When i went through the door to go to LEvel 2 , I landed up at the beginning of Level ONe.I think it’s a bug.
Oh, I guess Brad hasn’t updated this version to allow people who aren’t beta testers to play the whole game yet. Play the Kongregate version instead in the meantime.
UGH!
Sorry, I was hoping to get a new advertising service in the game before unlocking it, but it looks like it’ll be some time before I can put Google ads in there. I’m just going to unlock it soon then, just check the full game on on Kongregate.com until then!
How the heck do I get “Kreds”? does that require actual monies? ๐
Yes, yes it does ๐ . But it only works on Kongregate.
PayPal is live on my site now!
I need to unlock the full thing here and change the text to dollar amounts, but I am able to take credit cards.
It won’t load ๐
cry,whan :red:
make level 4 in original world 1
โก :cat: ๐ฟ :pants: :woot: :fpm:
fun game,it’s awesome :pants: ๐ก i’m ๐
:woot: :pants: are giving me :ideas: :fpm: lol love it
I can,t play your cool game that you made the fancy box
Great job
oops! Did i poop in my fanciest pants ever?
Fancy Box!
Brad, add 7 levels 2 your FPA:W1!
Let me play the apha PLEASE!