Check out the level I threw into the Sneak Peek Beta.
It’s just an unmarked door next to Stress Testing, but I’ll make an entry for it soon. Hopefully we can find the rest of the bugs soon so I can push it out to Mochi.
I’ve been experimenting with something like this for awhile, but I’ve been afraid to go too far with it since, well, Sonic has always been the pinballish platformer. I think FPA already gets compared too much to Sonic as it is, but what can I say, I’m sort of obsessed with pinball, so I’m leaving this one in your hands, dear fans: Do the pinball mechanics work well enough? Are they fun? Would you like to see a level like that where the goal is to defeat all the bats in a certain time limit, or should I stick to expanding the mechanics for some Fancier Golf? Is it just too much Sonic and not enough FPA?
I’ve been coding for way too long today, I almost tried to comment out the old text… Sheesh.