Bittersweet

I don’t think I need to tell anyone that 2020’s been a crazy year for everyone. The ‘death of Flash’ was one of the bizarrities of last year that were more personal to me than most. It’s difficult to see an entire workflow be deleted from the internet that I almost entirely credit as my entry point into game development, my outlet for creativity, the ‘tool of my trade’, so to speak. The freedom, the ease of sharing work, the personal nature of most Flash games, I don’t think there will ever be anything similar to Flash again.

But, with Flash’s death, there’s been more attention on Flash, Flash developers, and Flash games than there has been in quite awhile, it’s, well, bittersweet. I’ve been taking some time off of development and trying to not take the whole ordeal too personally, but I’ve been talking about Flash, games, gaming, and all that quite a bit lately, so I won’t go on too long here about it, but I think I owe the brave souls who listened to me ramble for far too long a link below if you’d like to hear more from me about it.

The end of Flash: What legacy will it leave behind? – Amelia Hansford

Flash Game History – Jonas Richner

It’s from awhile ago, but I haven’t made a post in even longer, so please check out Flash Game History if you haven’t already. I shouldn’t be surprised to see so much love and admiration given to Flash developers, but it still stuns me to think that have any sort of place among them.

Flash Developer on the Dead of Flash – Me

I made this video that long ago?? Should be no surprise that I forgot to link it on the site anyway. I don’t think my thoughts have changed all that much, though I do need to make an updated video now that Flash is finally actually completely dead.

So what’s the future look like for Borne Games, then? I’ve been taking a bit of a break from the stress of trying to get the next game funded / published, but there’s still some plans creeping forward in the background, so we’ll just have to see how 2021 plays out.

Don’t worry, though! Flash may die, but Fancy Pants will live on! I’ve been pretty terrible about using the site for any sort of collection of information, so I’ll give that list it’s own post soon.

3 Comments

  1. Fancy2209

    Good to know that FPA is still going to be made after Flash EoL
    But its true nothing like flash will exist
    By the little we know Probably Ubisoft’s UbiArt Framework is like it, but it’s closed source
    Still, excited for the future!

  2. Haaris

    Just wanted to know if SFPA 2 is still being worked on? I’ve done 100% on almost every Fancy Pants game and wanted to check how the new game’s development is going.

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