Category: The Fancy Pants Adventures

Bittersweet

Bittersweet

I don’t think I need to tell anyone that 2020’s been a crazy year for everyone. The ‘death of Flash’ was one of the bizarrities of last year that were more personal to me than most. It’s difficult to see an entire workflow be deleted from the internet that I almost entirely credit as my entry point into game development, my outlet for creativity, the ‘tool of my trade’, so to speak. The freedom, the ease of sharing work, the personal nature of most Flash games, I don’t think there will ever be anything similar to Flash again.

But, with Flash’s death, there’s been more attention on Flash, Flash developers, and Flash games than there has been in quite awhile, it’s, well, bittersweet. I’ve been taking some time off of development and trying to not take the whole ordeal too personally, but I’ve been talking about Flash, games, gaming, and all that quite a bit lately, so I won’t go on too long here about it, but I think I owe the brave souls who listened to me ramble for far too long a link below if you’d like to hear more from me about it.

The end of Flash: What legacy will it leave behind? – Amelia Hansford

Flash Game History – Jonas Richner

It’s from awhile ago, but I haven’t made a post in even longer, so please check out Flash Game History if you haven’t already. I shouldn’t be surprised to see so much love and admiration given to Flash developers, but it still stuns me to think that have any sort of place among them.

Flash Developer on the Dead of Flash – Me

I made this video that long ago?? Should be no surprise that I forgot to link it on the site anyway. I don’t think my thoughts have changed all that much, though I do need to make an updated video now that Flash is finally actually completely dead.

So what’s the future look like for Borne Games, then? I’ve been taking a bit of a break from the stress of trying to get the next game funded / published, but there’s still some plans creeping forward in the background, so we’ll just have to see how 2021 plays out.

Don’t worry, though! Flash may die, but Fancy Pants will live on! I’ve been pretty terrible about using the site for any sort of collection of information, so I’ll give that list it’s own post soon.

Comments Bittersweet

The Fancy Pants Adventures: World 1 Remaster

In case anyone hasn’t seen it, the World 1 Remaster is live for PC on itch.io, and on iOS and Android!

The Fancy Pants Adventures: World 1 Remaster on itch.io

And free (ad supported) on mobile!

The Fancy Pants Adventures: World 1 Remaster on iOS

The Fancy Pants Adventures: World 1 Remaster on Android

Not convinced, check the trailer!

Already got the game? Here’s the official 100% Walkthrough / Dev Commentary:

Stay fancy my friends.

Comments The Fancy Pants Adventures: World 1 Remaster

BorneGames Site

Hey guys!

As you can see if you’re here the site is back up and it’s gone through a little redesign. Please be patient while we figure out what we need to add and alter, if you have any suggestions feel free to post them in the comments!

The forum is no more since we’ve moved onto our own Discord server. If you haven’t joined the Discord chat feel free to check out the “Follow Us” drop down menu to get to the invite link!

Brad will be starting up livestreams again soon and we’ll be doing our best to keep this site as updated as possible. Thank you for your patience 🙂

– Fairly

Comments BorneGames Site

Waiting…

Oh hey, new trailer up on Steam, release date should be announced tomorrow!

Check it out

Spot the new Fountain Pen Abilites!

—-

Still fixing up bugs here and there, but at this point there’s mostly waiting until the actual release. When is that, eh? Should be a date and new tailer dropping soon 😉

I’m going to try to make some posts to help keep my sanity before launch (yeah I know I always say that, right?).

In the meantime, I found this trip down memory lane, might be a good refresher before SFPA hits. I’m seriously honored that someone thought my games are worth such a detailed look (no pressure for SFPA or anything, lawlz!), so please help me throw some views and thumbs up his way!

Comments Waiting…

Android!

Hey guys remember when I super pranked everyone on April Fools with an image of World 3 on Android?

Lucky for you guys I’m actually far too lazy to mock up an Android download screen and Over the Top was working on one all along!

So, DOUBLE SUPER PRANK COMBO LAWLZ

World 3 Google Play

And it’s free! (ad supported), so download away!

And please, give us a fair rating, it’s a fresh launch so we need your help!

Comments Android!

Happy New Year!!

We’re here, we’re alive!

Sorry for the absence, we’ve been scrambling quite a bit this past month. We had some small setbacks so we weren’t able to get W4 out this year. 🙁

Right now we are planning on an early 2017 release. We haven’t had too much to show off just because a lot of what Brad is working on is spoiler-filled. He’s also been working with artists and on the music (which is amazing), but it’s also something that needs to be ironed out before we post anything.

It’s probably important to mention that this will actually be a substantial sized game. Brad has tackled a lot of this by himself and it’s much larger than any of the other games he’s released (larger than all FPA games put together). There is a LOT going into this game and as much as we would have loved to get it out in 2016 we didn’t want to rush release and deliver an incomplete game. Nothing worse then releasing a game and saying “wait for the update THEN it will be REALLY good, promise!”.

Brad said he’s going to be around on here so if you have anything you want to ask/say to him leave it in the comments!

Comments Happy New Year!!

Checking In

Hey guys!

We’re still here! Just trying to cram everything we want into the last remaining time before release (remember we said before the end of the year, that’s still the plan!). Brad has been working  a lot on animations! He’s done some really interesting stuff and hopefully we can get another video out soon. Brad wants to save some of the new stuff for the lead up to release because he doesn’t want to post a ton of spoilers.

However,  I can tell you that we have artists working with Brad on the levels. I’m actually really excited about the artists Brad is talking to because I’m a fan of their art styles and I’ve loved their interpretations of Brad’s style so far. I’m very picky about art in FPA so I guarantee you’ll like what they’re delivering. Once I have some solid level shots for y’all we’ll get into who they are.

Here’s some new animation for y’all to check out:

 

Comments Checking In

Fairly Here

Hey guys,

I didn’t realize how long it’d been since there had been a post on the site. Brad mentioned before that I’ve taken over the social media for World 4’s development. Someone mentioned on there that the blog hadn’t been updated in a while and I’m sorry about that. With me handling Facebook, twitter, and instagram I kind of pester Brad for snippets and small things here and there because the whole point is to foster interest and grow the audience there.

For the blog, Brad likes to break things down and explain what he’s doing so posting small things with cheesy quips doesn’t really work here.

He’s kind of been inundated with work as of now, working really hard to try to get the game released before the end of the year. There’s a lot he wants to talk about but he’s also trying to make sure that he’s making something that his y’all (and all FPA lovers) will enjoy. Meanwhile I’m chirping in the background “Brad! I need something to post this week!” or “Ummm can I post what you’re doing right now?” which probably isn’t helping his focus much. Social media is a necessity to get the word out though, so hopefully he doesn’t mind too much.

Is there anything y’all want from me? I mostly try to keep the blog as Brad’s thing since Bornegames is his creation. Mostly I just post small things on social media and then reply to questions.

Brad should be posting something soon. Right now he’s just plowing through stuff.

I also noticed that there have been posts on the forum about my updates on social media and AJ32 noted that I was in Boston (btw AJ32 I like need to send you a fruit basket or something, you’re awesome).

Between May and July Brad was working on things that he didn’t want to post because, well, spoilers. Let’s just say this was a very frustrating time for me as a social media manager. I was also in Boston for a period of time for a vocal conference. I never mentioned it here (I don’t think) but I’m finishing off a degree in vocal performance which isn’t easy with Brad working full time and three kids under the age of 5. It’s been an interesting year.

In short, guys, we appreciate y’all. Please don’t think you’re being ignored. I can’t reveal anything without Brad possibly hitting me over the head with a frying pan (just kidding, he’d probably glare at me then roll his eyes) but my experience is this game is going to be good. Really good guys. I can say 100% with confidence that this game will be amazing, and that’s not the supportive wife role, that’s the “I’m a female gamer and I will not sugar coat this because doing so will completely make me look like a tool”.

Comments Fairly Here

I Promise…

… this is relevant to your interest.

I’ve mentioned this offhand on the forum, but I wanted to bring it here. I’ve taken over @runfastrunfancy on Twitter and also The Fancy Pants Adventures on Facebook.

All of you here on the site know that Brad and I really love tailoring what we do to what the fans like to see so I wanted to bring this to all of you.

What is it you want to see here? On social media?

Do you prefer videos, images, bullet point outlines, or maybe random pictures of cats? Do you like constant updates when we mention the little things changing or for us to just wait until we have bigger, more substantial news?

Honest feedback is really appreciated guys. I don’t want to post useless information or spam your inbox or twitter/facebook feeds (although they hide stuff pretty darn well unless you pay, jerks).

Look forward to hearing from you!

– Fairly

 

Comments I Promise…

Still here

Hey guys!

Totally know I’m not the one y’all want to hear from now since, well, I’m not Brad. I got a comment on my last post and realized we hadn’t had a post since AUGUST! Eeeegh!

In this case the lack of posts is a good thing because Brad is busy busy! What is he working on? We should be able to reveal that soon 😉

 

stay tuned!

Comments Still here

Christmas ’13 Update!

Update 1-5: I thought it was about time the Spiders got some animation love. How’s that look?

Update 1-4: Fixes to the camera, that running animation is finally in (have to be going pretty fast now), half of a new kick animation, minor collision fixes. Fixed a problem with predicting the ground, which messes up only one background changing jumppad? Ugh… Oh well :pants:

Edit: So I was making a video for some of the new features and my hard drive and video card both decided to die at the same time. I’m back up and running now (with an old laptop drive instead of an SSD, boo), but the video’s going to take a bit longer now.

Another post, another apology for not posting in awhile! Things have been extra crazy over here lately, but I think it’s time to start talking about the next step for The Fancy Pants Adventures.

I’ve been rebuilding FPA from the ground up in ActionScript 3 (yep, finally made the jump), and focusing on the very core of the Fancy Pants games. I’ve been polishing and rethinking the movement and controls, along with adding a few new features that AS3 allows, and I finally have something to show off.

This is pretty quickly thrown together (no preloader or sound, sorry!) but I think you’ll be able to get a feel for the new handling on Fancy Pants Man there, as well as check out a few new features for the engine.

The focus for me now is refining older features and better utilizing those features without piling more on, as I tend to do with each new game. But, I’ll be talking more about the future after the holidays!

I threw level 1 of World 1 in there too for comparison, though there’s one new hidden level in there, also (was actually supposed to be something there in the first place, but I guess I forgot?).

Play the FPA AS3 preview!

And of course:

Merry Christmas!

Comments Christmas ’13 Update!