Phew! Finally got that stupid snailshell to quit acting up. Yeah, it worked fine in the demo, but I completely recoded it, a few times…
It’s got a far larger part in World 2 than in the demo, so I had to completely change the physics to some custom code, instead of sharing code with Fancy Pants Man, like the baddies do.
SO… what’s up with the snailshell in World 2? Well, there’s an entire minigame within World 2 that revolves around the snailshell. I’m sure that makes World 2 the first Flash game to not only not be a minigame, but also contain an entire minigame that could probably stand on its own on the internet.
Kinda crazy, eh?