Gonna be heading up to GDC in San Francisco soon. Don’t know if that means I’ll be posting more or less for the week, heh. I’ll try and keep you guys updated if anything interesting happens. If anyone here is awesome and going to be there, let me know!
Hopefully this is the first in a series of progress reports on World 3. I know I never post as much info about the development of World 3 as I’d like to, so I’m going to make an effort to consistently post updates on development. Hopefully I’ll be able to make these on a weekly basis.
To start off, we have:
- Advanced pencil combat and movement techniques.
- What exists so far of the sword fighting pirate baddie.
- Combat with flying enemy concept
- First video of Squiggleville
Next video should be much more interesting, got a few things I’m working on that hopefully everyone will like.
View the video from YouTube to watch it in HD!
Yo,
Sorry for being so absent as of late; with removing wallpaper and painting + refinishing floors my time has been limited. Please do not be angry with me *whimper*
I just wanted to ask all of you a question, please answer in any way you see fit (rant, outlined format, etc). Brad and I are attending GDC this year and there is a panel that’s addressing “Are Girls the New Hardcore Gamers?” Brad has issues, as do I, with the term “hardcore.” I, personally, do not consider myself a hardcore gamer. I lean more towards the retro historical aspect of games and most of my experiences are directly effected by my previous experiences. I do not sit down and for five hours straight perfect my Halo technique, although I believe L4D2 and Uncharted 2 could potentially suck me in rather easily (one of the reasons I’m afraid to start playing them, hah)
So what do you consider “hardcore”?
AND do you believe that people tend to be more loose on the application of the term “hardcore” when it comes to girls?
Don’t be worried about making comments “too long” I really want to know what y’all think.
(and please don’t be worried about offending me)
Thx guys =)
Edit: Love the comments, I have another question to add on inspired by the comments. Are you more likely to avoid going after someone who identifies herself as female (to go easy on her in a fight), have you seen this happen?
It would make a bit of sense, I know that I had to knock a few males down before they took me seriously in different male dominated pastimes. However, I had a tendency to go easier when I was playing against girls because I was afraid I’d hurt them.
Thoughts?
I will say, first off, that anyone who says this game is better then Phantom Hourglass better check their water system because something in there is affecting their brain. While a decent game, Spirit Tracks is in no way better then Phantom Hourglass. I know that a lot of reviews claim that it is, I began to question my own view of this game because so many reviews were all gung ho about it, then I talked to someone else who was currently playing the game and they agreed. So I felt much better about my stance.
Continue reading ‘Zelda: Spirit Tracks’
Remember, it’s just a teaser! There’s no baddies yet that actually take advantage of the combat, and very limited audio, but I wanted you guys to be able to check out the bunch of animation I’ve been working on for way too long now.
Sometimes you just gotta go a-stompin’…
———–
Video Q&A (to make this easier on me, gonna try and answer the more general questions here):
How does sheathing the pencil work?
- He does it automatically during normal levels, after running a bit, or jumping. No separate button, but for now, ducking forces a sheath.
Does this mean that old levels are getting redone for World 3
- Maybe, maybe not, I just still like the first level of the first world of FPA, haha. Soooo much better with the newer physics, too.
Should FPA carrying the pencil on his back instead of it disappearing?
- Probably, I’ll have to do some tests, as long as it’s not distracting.
Is there a separate key for using the pencil?
- Yeah, it’s A or D right now. All the moves are done by either tapping or holding one of them. So it’s only one button, just set to either of those right now.
Can the ricochet scratches hit other enemies?
- They better, would be a wasted opportunity if they didn’t
Might have to fiddle with the trajectory to make that easier.
Parts that take specific advantage of the pencil? / Many baddie sections
- Absolutely.
Bring back those hideous and terribly drawn flying dog / dragon things from World 1!
- I really should, huh? Man, those were embarrassing…
Will there be a running attack?
- There certainly should be, there isn’t one animated now, though.
XBox Live and/or PSN?
- I’d sure love to. But yeah, that’s a full port there. Regardless, I want World 3 to be as good if not better than most games that come out on either of those services
Separate post on pencil fencing?
- Nope! Hence the magic of the edit button! Love you honey! ; )
Who knows if anyone actually cares about a review of the movie, but since it’s broken all box office records and finally topped “Titanic” as the top grossing film, I figure it was worth an article.
I have one main complaint about the film, and it’s not even about the film itself, it’s about the man who made it. I hate, HATE it when people make a movie all about their politics. I would like to simply go watch a movie and just not THINK about it, I want to take away from the movie what I think, not think about what someone else meant it to be. It’s one of the big pet peeves I have with certain English teachers as well . . . or Literature professors, they like to take their interpretation and force it on their students. I’ve experienced this several times and it drives me absolutely mad. I’ve also taken lower grades because of it. Yes, my professors have written in their notes that my personal interpretation is “wrong.” I’m not sure how a personal interpretation can be “wrong”, but whatever.
Continue reading ‘Avatar’
Mirror’s Edge 2d won the ‘Best of Casual Gameplay’ 2009 award over at the awesome JayIsGames.com!
Thanks to everyone who voted!
http://jayisgames.com/best-of/2009/action-or-arcade-results/
Should be a good year for Fancy Pants Man!
Rural Squiggleville. I’m still experimenting the exact graphic style of World 3, so this is still pretty rough, but I’d love to get some early feedback from everyone out there. The idea is to refine the style and art, but keep everything looking handdrawn, which is no where near as easy to do as I had hoped it would be. I know I’m a much better animator than background artist, but hey, might as well try, right?
And remember, that’s 5 independently scrolling backgrounds there, just like in the swimming videos. Far more work, but I’d say the parallax effect is worth it.
Squiggleville Mark III:











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